Quote Originally Posted by Alisto View Post
If SE wants me to DPS as a healer they NEED to give me some semblance of a DPS rotation (and maybe something to actually heal). a DoT, a single target spell, and an AoE do not cut it. Feels like the entire game is built around making things fun for DPS and nobody else.

There isn't enough healing to do that, even if I had the most interesting healing mechanics available, I wouldn't get to enjoy it because there's almost nothing to heal and if I'm to spend most of my time DPSing doing THAT need to be way more interesting.
This is where I am at, but I also have to admit that there's basically nothing they can do to get me to switch from dps to healer outside of like, maybe copy+pasting warrior priest/disciple of khaine from warhammer online into this game. In which case... maybe.

Nonetheless, for the times when I do play a healer, I really wish I had something akin to bloodletter and foul. A short cooldown ability to spice up broil spam and then a big hit to build up to (which whm's already have in afflatus misery). Maybe even a straighter shot analog where my glare spam will proc and let me do a cooler attack for more damage/whatever instead. Just.. something! I just don't think that the simplification of healer dps abilities has worked out the same way that doing things for tanks did. And I think this is born out by my dps queues usually being help up by healers these days and not tanks.