Quote Originally Posted by Packetdancer View Post
So diversity in builds/specializations/etc. is not always a good thing, either.
A bit too reductionist for me but I get you.
In the end it comes down to having fun. If it isn't, why bother? And having to make meaningful decisions certainly is more fun than AoE #1 followed by AoE #2. And yet every time SE 'fixes' a class it gets reduced to a more simple form. That is not engaging. At least not for me.

I mean, why do people wany to pull wall to wall? To save time. Because they are bored. Because everything bar current content requires no real effort. The minute to minute gameplay needs some serious overhaul. And that's not achieved by making everything feel the same if you ask me.