That's an interesting way of thinking about it...And when you think about it, why would having more buttons break the monotony if they're all independent buttons with no combo relationship? In the end, it'll still be spamming the same buttons, even if there are more of what you spam. So I think the reason why you feel less buttons to spam is suddenly monotonous is what makes it not so simple for others to have more buttons, and why the devs decide to simplify it. Maybe they've gone too far, so we'll see next expansion if they think so as well or if they do want this.
And I think you're right.
Additional isolated attack buttons would make things busier, but if that's all people wanted more would have moved to AST instead of dropped healing.
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