Quote Originally Posted by Aomine1992 View Post
The problem with healers is more specifically the communities fault, it all started in HW with the shunning of non dps healers, and the over use of dps, healers. There wasn’t a good middle ground so people complained about the lack of healing and less about the lack of healer dps.

Along with the devs making all healers alike has pushed us to this bad point to where healing needs to be completely new for the next expansion.

I personally play AST and though many dislike how it is now, I like the card system now. Simply every card means something and less button bloat. That is purely my opinion not every other AST. I wish healer dps was a little better or had healing baked into some kind of dps combo like how earthly start and assize operate but more like a dps combo.
Actually it all started due to the developers, the community just adapted to design they had created, the developers made Gordias savage so stringent that no Dps healers were 100% useless to raid groups(t9 I was told to just heal until you see an opening, but Gordias reversed that to dps until you need to heal even had to force our Whm to spam stone1/2 spells) this trickled down the chain along with phase pushes being rampant in HW as well, No dps healers were shunned more and more until it is like it is today where pure healers are 100% lazy players if still at it by lv60(No excuse anymore it is so dumbed down you have to actively avoid certain abilities to get 0 dps No assize, no star etc, I was more forgiving when Cleric Stance was a thing but not anymore).

The devs have tried to change the communities attitude about it and have failed every time almost like they don't really understand why we have that mentality to begin with and why it still prevails almost like they have gone about healers in the completely wrong design direction.