Quote Originally Posted by Saefinn View Post
What's frustrating is that had this balance right IMO. But they decided to change it.
I'm trying to figure out what the root cause of this was. It's likely a list of reasons. Heavensward design was the best for this (WHM needed something extra to manage, but that bridge has been crossed). And then out of seemingly nowhere, job design directly was like, "no wait, let's double the heals and halve the damage spells, they'll love that!"

Was there some invisible complaining Sylphie contingent in the Japanese forums that hated everything about Heavensward design?