The issue is not only their "pure healer" mentality, but many other problems like inconsistencies I will enumerate here :
- For designing the healers gameplay, now lore doesn't matter.
Mostly cards from AST are completely disconnected from quests. The essence of the fairy has been severely touched too. Same about the elemental powers of WHM.
Of course, lore was the reason to put Blue Mage as limited job convinced they couldn't do a real job...
- Repose was taken from WHM to put it in the role actions.
Why Sleep from BLM didn't receive the same treatment ?
- Fluid Aura is the best joke ability and remain in WHM kit because it's tied to a quest.
Can't they just rework it already instead of removing its substance bit by bit ?
- The whole AI issue with Fairy.
I just don't get it how SE went from the old system to this new broken system.
- Adjustments are done without taking into account lvl 1-79.
We just got the example of the recent changes to Energy Drain.
- Healer kits are done without taking into account solo content.
Look at the bunch of healing actions we have and will never use.
- Healers NPC are quite the opposite of Yoshida's vision.
They dps more than they heal (I wish they could use AOE dps)
- DPS have always the right to get "rework" during an expansion.
We have already 10 different dps, and it seems better to fix one dps instead of 1-2 among our only 3 healers.
- They acknowledged it was easier to add a 4th tank to balance them, but it wasn't the case for healers ? (one of the reason we didn't get a healer)
I can't understand their logic here (especially when we could have 2 HoT healers + 2 Shields healers)...Anyways, we will see at 6.0.
Now about the initial topic, it seems the best solution they found to make their healers jobs now is fitting them into their imaginary 'pure healer" philosophy while achieving a perfect balance (without watching below Savage content) with the homogenization despite losing fun, depth, lore, complementarity, uniqueness aspects of what the healers jobs was made at their geneses.