Quote Originally Posted by GrimGale View Post
Okay fair enough. So your solution to attract competent people to the role is to dumb it down further so that people that are interested in getting better at it will essentially go somewhere else.
I never said I wanted healers to be dumbed down. I'd love for the role to be more engaging (in a sensible way, not the "I must constantly spam cure or everyone dies" way) because it's my favorite one to play. I'd also love it if the other roles got more responsibilities and better feedback of how they perform. Actual DPS checks and split phases even in dungeons. Tanks having to work for their enmity, boss fights with adds that don't die to three GCDs from the dps. But unfortunately a game this large has to cater for the lowest common denominator so those won't happen.