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  1. #11
    Player
    shao32's Avatar
    Join Date
    Apr 2015
    Location
    arcadis
    Posts
    2,067
    Character
    Shao Kuraisenshi
    World
    Ragnarok
    Main Class
    Gunbreaker Lv 90
    Quote Originally Posted by Vahlnir View Post
    Idk, I've played PLD, DRK and GNB. All of them feel pretty different, even if they perform the same general function.
    I have played all tanks and they are pretty similar betwen them, not at the same level of the healers but they are close enough, for example in the defensive department we have:

    - All tanks having rampart.
    - Sentinel, vengeance variant with same effect and recast.
    - Short CD (Sheltron,TBN,ect) that fullfill the same role in all of them.
    - AOE mitigation even having heart of light and dark misionary being the exactly same skill but diferent icon, animation.
    - An extra niche CD (except PLD)
    - A single target shield/mitigation for your friends.
    - A self heal CD (ecxcept DRK)

    they are almost the same in his mitigation gameplay having the same modus operandi on all of them with the sole exception of a niche skill that make a slight diferency and thats all.
    On the dps department they are more different with PLD and GNB being more unique but at the same time you can see they have some obvious similarities for example:

    - All of them thave the same 2 step aoe combo with 3 of them having a 3º gauge move (decimate, quietus, fated circle) and they diferenciate mostly for the rate of this last skill and some oGCD, with PLD having requiem-cast window instead.
    - They all have the same gap closer with WAR being slightly diferent.
    - 3 of them have inner release type of mechanic as big burst mechanic, nothing more to say here.
    - 2 of them have no mercy buff window

    So in resume tanks have to much similarities in skills and how they operate between them with WAR and DRK basically being clones, or better say branches of marauder since in 5.0 DRK is a oversimplified WAR that have a "use all your oGCD" window every 60s. Compared to the DPS gameplay diversity tank diversity is laugable, is not as bad as our Healer friends but we have been hit hard too and i hope in 6.0 they make more effort on enchance diversity betwen all tanks being WAR and specially DRK the ones that get the most changes and improvements to make them more unique.
    (4)
    Last edited by shao32; 12-09-2020 at 10:56 AM. Reason: wording and grammar