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  1. #51
    Player
    Renkei's Avatar
    Join Date
    Sep 2013
    Posts
    205
    Character
    Renkei Fukai
    World
    Midgardsormr
    Main Class
    Dragoon Lv 80
    Quote Originally Posted by SpeckledBurd View Post
    Current math has 5.4 Monk coming out about 300 DPS behind 5.3 Monk when you consider nerfed auto attacks. The real question will be if Brotherhood affecting all damage will make that up and then some considering every Melee other than Samurai got a DPS buff.

    So no, it's not an increase, it's potentially a loss.
    ya but doesnt new brotherhood offer similar buff as devotion? that should make up for that amount, then accounting for dumping charka and much more liberal use of six sided star it should still see better dps then before.keep in mind that the 20% reduction in auto attack speed still exists, it's' hard to say,. i am sure forbidden charka will make up for it.
    (0)

  2. #52
    Player
    Kabooa's Avatar
    Join Date
    Sep 2013
    Posts
    4,391
    Character
    Jace Ossura
    World
    Gilgamesh
    Main Class
    Goldsmith Lv 100
    Quote Originally Posted by SpeckledBurd View Post
    Current math has 5.4 Monk coming out about 300 DPS behind 5.3 Monk when you consider nerfed auto attacks. The real question will be if Brotherhood affecting all damage will make that up and then some considering every Melee other than Samurai got a DPS buff.

    So no, it's not an increase, it's potentially a loss.
    Did you hit the wrong quote there?

    I'm not really seeing what I said wrong.
    (0)

  3. #53
    Player
    Renkei's Avatar
    Join Date
    Sep 2013
    Posts
    205
    Character
    Renkei Fukai
    World
    Midgardsormr
    Main Class
    Dragoon Lv 80
    Quote Originally Posted by SpeckledBurd View Post
    Current math has 5.4 Monk coming out about 300 DPS behind 5.3 Monk when you consider nerfed auto attacks. The real question will be if Brotherhood affecting all damage will make that up and then some considering every Melee other than Samurai got a DPS buff.

    So no, it's not an increase, it's potentially a loss.
    did you account for the 5% faster recast? and the 5% faster auto attack?
    (0)

  4. #54
    Player
    wereotter's Avatar
    Join Date
    Sep 2015
    Location
    Ul'Dah
    Posts
    2,105
    Character
    Antony Gabbiani
    World
    Faerie
    Main Class
    Viper Lv 100
    Quote Originally Posted by Renkei View Post
    did you account for the 5% faster recast? and the 5% faster auto attack?
    It's not 5% faster. Previous monk was getting 5% buff for each stack of greased lightning, which was 4 stacks. New monk gives that same speed buff as a passive trait, meaning things are unchanged in that regard. Also regarding your other post, Six Sided Star won't be getting more liberal use than before. It's still a move used on global cooldown and it still resets the cooldown timer for all our other skills to cooldown 5 seconds. It's still intended to be used as a disconnect skill, but there's still the possibility that meditating during disconnect is better than using six sided star.

    Quote Originally Posted by SpeckledBurd View Post
    Current math has 5.4 Monk coming out about 300 DPS behind 5.3 Monk when you consider nerfed auto attacks. The real question will be if Brotherhood affecting all damage will make that up and then some considering every Melee other than Samurai got a DPS buff.

    So no, it's not an increase, it's potentially a loss.
    There's also the possibility that the job will be buffed not just from the expansion of chakras gained from Brotherhood now extending to casters, but also that chakras gained from our own critical hits is now 100% chance. So we'll likely be using Forbidden Chakra much more often. But agree, we'll have to wait and see if that makes up for the loss to auto attacks.
    (1)
    Last edited by wereotter; 12-08-2020 at 06:44 AM.

  5. #55
    Player
    Leareaux's Avatar
    Join Date
    Aug 2013
    Posts
    85
    Character
    Sinking Stone
    World
    Hyperion
    Main Class
    Archer Lv 80
    Kinda disappointed to not see Twin Snakes duration become a part of the job gauge. As long as the window for a double True Strike before reapplication is as razor thin as it is, that duration needs more visibility.

    Meditation still conflicts with SSS

    The changes seem to make current Monk at least playable, but I believe it along with SMN still deserves the MCH rework treatment in 6.0
    (0)

  6. #56
    Player
    Yneko's Avatar
    Join Date
    Aug 2015
    Posts
    9
    Character
    Y'neko Rohzu
    World
    Ragnarok
    Main Class
    Monk Lv 80
    Hello, here is the potency math for non-burst standard (3x DK, 3x TwS, 4x SP, 3x LBS, 3x TS, 2x Demo) and double TS rotation including AAs.

    Burst phase is not included because right now I can't predict how opener/burst phase will change and I do not want ot waste my time figuring it out before having the new kit in my hands.

    Sorry for all the hidden calculations, I just copy-pasted and upgraded my excell sheet I used for years now.

    TL/DR: It's not buff, nor nerf.

    Burst phase might be a boost, as: 1) more TFC are possible and 2) more raid-wide buff from new Brotherhood - but it probably won't be anything "ground breaking". Maybe we'll see -10 potency in 5.5 on a skill or two.

    PSA: Double TS is no longer a dmg boost.

    https://imgur.com/a/N0WaT48

    EDIT: spellcheck and image link
    (0)
    Last edited by Yneko; 12-08-2020 at 08:40 AM.

  7. #57
    Player
    Renkei's Avatar
    Join Date
    Sep 2013
    Posts
    205
    Character
    Renkei Fukai
    World
    Midgardsormr
    Main Class
    Dragoon Lv 80
    Quote Originally Posted by wereotter View Post
    It's not 5% faster. Previous monk was getting 5% buff for each stack of greased lightning, which was 4 stacks. New monk gives that same speed buff as a passive trait, meaning things are unchanged in that regard. Also regarding your other post, Six Sided Star won't be getting more liberal use than before. It's still a move used on global cooldown and it still resets the cooldown timer for all our other skills to cooldown 5 seconds. It's still intended to be used as a disconnect skill, but there's still the possibility that meditating during disconnect is better than using six sided star.



    There's also the possibility that the job will be buffed not just from the expansion of chakras gained from Brotherhood now extending to casters, but also that chakras gained from our own critical hits is now 100% chance. So we'll likely be using Forbidden Chakra much more often. But agree, we'll have to wait and see if that makes up for the loss to auto attacks.

    Wouldn't that only be the case when disengaging for longer then 5 seconds when no mobility is required? Also you'd have to consider the nerf to forbidden Charka will make it worth 68‬ potency per Charka there for implying if you cannot achieve 3 Ticks being out performed by six sided star(340 to 540. 136 vs 140). In its previous form it seemed like it wasn't, keep in mind six sided star can also be used to super weave TFC. This will allow you to disengage without any damage deficit, But Meditate will out perform it if you can get 3 stacks of Charka from it, Plus if you are disengaging temporarily (not for phase changes) on paper this out performs meditate under most circumstances as being in meditate for 3 ticks (aka 3 gcds) would be a bigger damage loss then using six sided star. Meaning that Meditate use will now be far more limited.

    Quote Originally Posted by Yneko View Post
    Hello, here is the potency math for non-burst standard (3x DK, 3x TwS, 4x SP, 3x LBS, 3x TS, 2x Demo) and double TS rotation including AAs.

    Burst phase is not included because right now I can't predict how opener/burst phase will change and I do not want ot waste my time figuring it out before having the new kit in my hands.

    Sorry for all the hidden calculations, I just copy-pasted and upgraded my excell sheet I used for years now.

    TL/DR: It's not buff, nor nerf.

    Burst phase might be a boost, as: 1) more TFC are possible and 2) more raid-wide buff from new Brotherhood - but it probably won't be anything "ground breaking". Maybe we'll see -10 potency in 5.5 on a skill or two.

    PSA: Double TS is no longer a dmg boost.

    https://imgur.com/a/N0WaT48

    EDIT: spellcheck and image link
    Thanks for the spreadsheet image!
    Keep in mind the boost from Brother-hood will be an increase of at least300DPS(when equalized to devotion) as it now effects all types of damage and stack-able with SMN, Meaning NIN/SMN/MNK, Will be an incredibly strong combo.
    (0)
    Last edited by Renkei; 12-08-2020 at 12:59 PM.

  8. #58
    Player
    Ultimatecalibur's Avatar
    Join Date
    Jan 2014
    Posts
    2,737
    Character
    Kakita Ucalibur
    World
    Siren
    Main Class
    Paladin Lv 86
    Quote Originally Posted by Leareaux View Post
    Kinda disappointed to not see Twin Snakes duration become a part of the job gauge. As long as the window for a double True Strike before reapplication is as razor thin as it is, that duration needs more visibility.
    Twin Snakes likely received the largest potency increase of the core weapon skills to make double True Strike less of a dps gain if it is still even a gain.

    Some quick napkin math actually puts the double true rotation about 2 potency lower than the Twin/True rotation if you can't get every Twin under the buff.

    Twin+True: 1.1*(260+300)/2 = 308
    Twin(unbuffed)+True+True: (260+1.1*(300*2))/3 = 306.6
    Twin(buffed)+True+true: 1.1*(260+300*2)/3 = 315

    To make Double True a dps gain you would need a gcd of ~1.65 (the equivalent of a 2.08 base gcd previously).
    (1)

  9. #59
    Player
    Gameovers's Avatar
    Join Date
    Aug 2020
    Location
    Shiro place
    Posts
    631
    Character
    Server Malfunction
    World
    Zalera
    Main Class
    Gunbreaker Lv 90
    The only question I need answered is what is going to be the new opener? I've been using HW's opener this whole time cause I hate Anatman and never learned the actual opener for shadows. So what's gonna be monks new one since PB and everything else has now been changed completely?

    Keep in mind I'm not 80 on monk yet either so..... I just hit 76 before maint T.T
    (0)

  10. #60
    Player
    ICountFrom0's Avatar
    Join Date
    Mar 2019
    Posts
    1,526
    Character
    Zedlizvez Mikasch
    World
    Hyperion
    Main Class
    Machinist Lv 100
    Anatman now, it just preserves your place in the rotation if your at a place in the boss where you can't attack, but also don't have to move? Does it do anything else?
    (0)

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