Quote Originally Posted by Kabooa View Post
The skill damage seems proportionate to the reduction of their global modifiers, with the exception of Twin (Very high, to make double true less necessary most likely), Demolish (on the weaker side), and SSS (On the higher end - ROF Last GCD maybe?).

Tornado kick will most likely make up the loss of auto attack potency.

The primary things to watch are the increased rate of use of Forbidden Chakra, which despite a loss will see a higher amount of use. It'll happen more often, but hit for significantly less. Like if you comb through logs and look at what it hit for before, it's going to be nearly 30% less. The boost to deep meditation should theoretically offset this, and crit windows for monks are going to be dumb as heck.

Hard to say where Brotherhood is going to fall, other than "It's just better now". Monks ran in majorly physical parties anyway, so the 3 casters coming in to play at a lowered rate of increase means this probably, for the Monk, will be mostly the same, but a few hundo more RDPS is a few hundo more RDPS.

In short, everything here seems pretty muted, but hey, I'm wrong pretty often.
yeah seems like tornado kick and the increased Charka + the extra RDPS will make up that lost.
ya deep meditation seems to make up for it by procing a lot more, plus with brotherhood now effecting all damage types that should do it.

i expect its rdps similar to smn's devotion since they are the same.

overall it's a damage increase though.