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  1. #1
    Player
    Saber44's Avatar
    Join Date
    Mar 2017
    Posts
    41
    Character
    Grima Felldragon
    World
    Coeurl
    Main Class
    Red Mage Lv 90

    Buffs to dragoon

    I feel dragoon should get a couple of buffs
    (0)

  2. #2
    Player
    Ramura_Sono's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    124
    Character
    R'amura Sono
    World
    Adamantoise
    Main Class
    Miner Lv 80
    It doesn't need any buffs.

    It needs a QoL change to it's Wheeling/Fang buff timers to match the current combo timers.
    A refresh of Disembowel on it's AOE combo.
    And maybe a reduction of the Animation locks.
    (9)

  3. #3
    Player

    Join Date
    Dec 2012
    Location
    Limsa Lominsa
    Posts
    1,066
    Quote Originally Posted by Ramura_Sono View Post
    And maybe a reduction of the Animation locks.
    Unless you're referring to Stardiver and Stardiver only, I absolutely disagree with you.

    No other action needs a shorter animation lock, in fact I'm fine with Stardiver. No more flailing characters, its already horrible as it is.

    The only reason you'd want the animation lock shorter is due to ping or not knowing a specific fight. The former should not dictate the quality of the game because a handful of players have high ping. Transfer to a data center closer to you. The latter, should not dictate the quality of the game either, practice more.

    Thank you.

    Quote Originally Posted by ForteNightshade View Post
    I'd also like if you didn't lose eyes should BotD fall.
    No thank you. At level 80 its basically impossible to drop Blood of the Dragon.

    At level 70, this change would make DRG braindead. There are enough braindead things in FFXIV. No thank you.

    The only suggestion i've seen so far that I would like to see is this one... in the next expansion.

    Quote Originally Posted by MiracleBob View Post
    give SD a second Charge.
    Thats it. Nothing else. (From this thread so far.)
    (1)
    Last edited by Daniolaut; 08-27-2020 at 09:39 AM.

  4. #4
    Player
    Beddict's Avatar
    Join Date
    Jun 2017
    Location
    Gridania
    Posts
    274
    Character
    Titania Chevalier
    World
    Siren
    Main Class
    Bard Lv 100
    Quote Originally Posted by Daniolaut View Post
    The only reason you'd want the animation lock shorter is due to ping or not knowing a specific fight. The former should not dictate the quality of the game because a handful of players have high ping. Transfer to a data center closer to you.
    You're kidding, right? Just transfer to a data center closer to you? NA servers are on the West Coast, people on the East Coast can already have ping issues due to the distance, are they supposed to move cross country? What about people in Australia, closest data centers are in Japan which again, huge distance away and so their ping sucks. The developers should absolutely keep ping in mind when designing animation locks because it's not easy for people just get close to a data center for a really low ping.
    (7)

  5. #5
    Player
    Jonnycbad's Avatar
    Join Date
    Apr 2015
    Posts
    2,252
    Character
    Seraphus Highwynn
    World
    Gilgamesh
    Main Class
    Lancer Lv 100
    Freezing eyes so they don't drop would help for cutscene transitions or QTEs. Think about it:
    SAM: keep Sens and Kenki
    MNK: keep Chakras
    NIN: keep Ninki
    SMN: keep Aetherflow
    BRD: keep soul gauge
    RDM: keep black and white mana
    PLD: keep oath
    DRK: keep blood gauge
    WAR: keep beast gauge
    SCH: keep aetherflow and fae gauge
    WHM: keep lillies
    MCH: keep heat and battery gauges
    DNC: keep esprit gauge
    BLM: keep polyglot stacks
    AST: keep cards and seals
    GNB: keep cartridges

    What does DRG keep? Nothing. They're the only job that loses everything after a long transition. They lose Disembowel, they lose BotD, they lose eyes. None of drgs resources are kept, they all expire. Why does every job get to keep *something* but not Dragoon? Dropping enochian doesn't delete BLM's polyglots, why should dropping BotD drop eyes? They both accrue at a rate of 1 every 30s, so...?
    (2)
    Last edited by Jonnycbad; 08-27-2020 at 01:41 PM.

  6. #6
    Player
    ForteNightshade's Avatar
    Join Date
    Oct 2013
    Location
    Limsa Lominsa
    Posts
    3,648
    Character
    Kurenai Tenshi
    World
    Cactuar
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Daniolaut View Post
    No thank you. At level 80 its basically impossible to drop Blood of the Dragon.

    At level 70, this change would make DRG braindead. There are enough braindead things in FFXIV. No thank you.

    The only suggestion i've seen so far that I would like to see is this one... in the next expansion.
    Really? Because I could have sworn there's a minute long cut-scene in E8S where I'm stun locked and thus unable to press Blood of the Dragon.

    Frankly, they should make BotD refresh to 30 at level 70 like it does at level 80. There's zero reason not to as syncing down just makes Dragoon more annoying to play.
    (5)
    "Stand in the ashes of a trillion dead souls and ask the ghosts if honor matters."
    "The silence is your answer."


  7. #7
    Player
    KDSilver's Avatar
    Join Date
    Dec 2015
    Posts
    1,533
    Character
    Shiru Elysia
    World
    Moogle
    Main Class
    Astrologian Lv 100
    Doesn't need it.

    But still curious about what you're expecting it to get exactly ?
    It's nice to say "buff it", but what exactly make you feel it should?
    (3)

  8. #8
    Player
    A_moth_called_rose's Avatar
    Join Date
    May 2020
    Location
    Limsa Lominsa
    Posts
    87
    Character
    Straten Vynasch
    World
    Faerie
    Main Class
    Gunbreaker Lv 91
    Yo but like can we get an AoE disembowel refresher please.
    (7)
    FFXIV - 1.0 classic servers (before the meteor) should happen. I think I want it, and I do.

  9. #9
    Player
    Sylvain's Avatar
    Join Date
    Oct 2015
    Posts
    1,491
    Character
    Sylvestre Solscribe
    World
    Ragnarok
    Main Class
    Summoner Lv 90
    I woundn't mind a disenbowel buff duration refresh with the aoe combo and also a cd reduction on the firejump after an aoe combo.
    Just to spice up the aoe. Rotation during dungeon a lil.
    (2)

  10. #10
    Player
    Renkei's Avatar
    Join Date
    Sep 2013
    Posts
    205
    Character
    Renkei Fukai
    World
    Midgardsormr
    Main Class
    Dragoon Lv 80
    I think so too but they won't do anything interesting with it until next expansion. it needs some type of parrying system built into it like samurai, something to give it bigger skill ceiling instead of the linear combat with the impossible to fill conditions, true north alone isn't enough for them, I like dragoon a lot and i want it to be good, it kind of has the issues that melee has in this game being heavily reliant on tank positioning and ranged positioning in order to "excel" but then ultimately does middle of the pack damage even when conditions are right. I wish it had extra reach, and the same attention as the other melee jobs as they tend to be adjusted always before dragoon does unfortunately.
    (2)

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