Quote Originally Posted by Jojoya View Post
Gear drops are forward-looking to prepare us for the content to be done next, not the content we were already capable of defeating without it.

More content is always nice but there's only so much content a single development team can create at a time. It can't all be designed just to keep raiders happy. And there can be occasional conflict in the raiding community itself when part feels like there was too much content added at once for everyone interested to be able to progress through before more gets added (not a problem here, was a problem in WoW at times).

It's why we should all have additional games we play. When we finish the content from one development team, we can start playing the content being made by another development team while waiting for the first to release more.

Level sync is to help keep part of the challenge intact (though knowledge and experience will end up reducing it). Content gets less interesting if it can be overgeared to the point you're skipping entire mechanics (see Praetorium). But if you really want to be doing that, then Undersized party is an option to use with like-minded players who have chosen to join your party (or you join theirs).
I mean nobody is saying it should "all be designed just to keep raiders happy." That's a pretty crappy argument from someone with a clear bias and agenda. The entire point of my post was that maybe some more content for max ilvl would help, not that everything should be designed for max ilvl. But you knew that..