Quote Originally Posted by Kaurhz View Post
Extra abilities and oGCDs will always translate into extra damage since it is more than what you otherwise would have at the level range. Can you imagine a WHM in Sastasha spamming Holy Instead of Stone? Or a Dancer slapping Technical Step around, or a MNK having access to their full utility kit, or a Summoner having access to DWT, Bahamut, or even Phoenix, or an AST having access to Gravity, or a BRD having access to Enhanced Quick Knock prior to those higher levels?

I get it nobody enjoys being in Sastasha and having access to like 2 abilities.
To add an example I'm familiar with: Kenki generation on Samurai. At higher levels you deadass gain 5 more Kenki on average per rotation skill you hit, and since skills that use it are generally not reliant on the cooldowns of other skills, you objectively do more damage as you're able to use them more often with no extra cost or effort required on your part other than hitting a button more often. Granted this is more to do with crossing the level 60-70 than pertaining to Sastasha, but I think it nicely illustrates how you just gain more flat damage even without needing to get any additional skill.

Also, skills that upgrade with more potency as they level. See Stone becoming Glare.