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  1. #1
    Player Ammokkx's Avatar
    Join Date
    Jan 2020
    Posts
    339
    Character
    Khenda Chelae
    World
    Exodus
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by Gallus View Post
    If that happens due to how your synced stats work you'll be doing three times more DPS than the sprout anyway (except you'll be pressing 1-2), are you really telling me that it is designed this way so that the new players don't get confused over seeing too many skills/spells used from their teammates?
    Lower level dungeons are already faster and easier than they were in base content because of bloated potency numbers. You're going to go through them at blazing speeds and leaving newbies in behind if you further unlocked the kit.

    The reason sync is there is to keep the power level, in terms of both skills and gear, to what you should reasonably have going in. When I entered Sastasha as a thaumaturge I didn't have much more than my basic fire/ice spells. If there was a black mage with me who could be casting freeze, fire III, leylines then I'd be asking "yo why can't I do that" because I'm playing the same class at a lower level.

    I get that it's furstrating to be synced down to what you're meant to be, but allowing every skill at low levels is just a bad idea.
    (10)

  2. #2
    Player
    Kaurhz's Avatar
    Join Date
    Jul 2015
    Posts
    3,643
    Character
    Asuka Kirai
    World
    Sagittarius
    Main Class
    Dancer Lv 90
    Quote Originally Posted by Gallus View Post
    If that happens due to how your synced stats work you'll be doing three times more DPS than the sprout anyway (except you'll be pressing 1-2), are you really telling me that it is designed this way so that the new players don't get confused over seeing too many skills/spells used from their teammates? You'd think a sprout is busy trying to figure out their own stuff...?



    Level 50 dungeon packs evaporate faster than you can breath...already. Bosses do it too.

    Also:

    Rotations =/= Damage ?
    Extra abilities and oGCDs will always translate into extra damage since it is more than what you otherwise would have at the level range. Can you imagine a WHM in Sastasha spamming Holy Instead of Stone? Or a Dancer slapping Technical Step around, or a MNK having access to their full utility kit, or a Summoner having access to DWT, Bahamut, or even Phoenix, or an AST having access to Gravity, or a BRD having access to Enhanced Quick Knock prior to those higher levels?

    I get it nobody enjoys being in Sastasha and having access to like 2 abilities.
    (6)

  3. #3
    Player Ammokkx's Avatar
    Join Date
    Jan 2020
    Posts
    339
    Character
    Khenda Chelae
    World
    Exodus
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by Kaurhz View Post
    Extra abilities and oGCDs will always translate into extra damage since it is more than what you otherwise would have at the level range. Can you imagine a WHM in Sastasha spamming Holy Instead of Stone? Or a Dancer slapping Technical Step around, or a MNK having access to their full utility kit, or a Summoner having access to DWT, Bahamut, or even Phoenix, or an AST having access to Gravity, or a BRD having access to Enhanced Quick Knock prior to those higher levels?

    I get it nobody enjoys being in Sastasha and having access to like 2 abilities.
    To add an example I'm familiar with: Kenki generation on Samurai. At higher levels you deadass gain 5 more Kenki on average per rotation skill you hit, and since skills that use it are generally not reliant on the cooldowns of other skills, you objectively do more damage as you're able to use them more often with no extra cost or effort required on your part other than hitting a button more often. Granted this is more to do with crossing the level 60-70 than pertaining to Sastasha, but I think it nicely illustrates how you just gain more flat damage even without needing to get any additional skill.

    Also, skills that upgrade with more potency as they level. See Stone becoming Glare.
    (4)

  4. #4
    Player
    Mavrias's Avatar
    Join Date
    Mar 2017
    Posts
    1,071
    Character
    Jyn Willowsong
    World
    Faerie
    Main Class
    Scholar Lv 90
    Because "something something new players will have a bad experience in sastasha something something." Honestly I just don't do content that level syncs me anymore.
    (7)

  5. #5
    Player
    DPZ2's Avatar
    Join Date
    Feb 2015
    Posts
    2,630
    Character
    Dal S'ta
    World
    Gilgamesh
    Main Class
    Bard Lv 99
    Quote Originally Posted by Gallus View Post
    Why does it have to affect learnt skills/spells? Like...you get thrown into some random low level dungeon and you are suddenly pressing 1-2 for 20 minutes straight. Why? Also, jobs feel extremely unbalanced at low levels, for example, DRK feels really underwhelming before getting TBN.
    As an aside, you're still listed as "Arcanist 80" on your forum character description here. Might want to change that. Took me a few years (around level 70) to discover I could change it from Archer to Bard.

    As for "pressing 1-2 for 20 minutes straight", you must be doing something extremely wrong if you only have two skills at level 15-18 (the min-max for Sastasha). Even my Summoner [Arcanist] level 18 skills have 5 buttons to press (not counting my pet). OK, Ninja might only have 2 buttons, but I can still put out a lot of damage with that 1-2 combo

    The reason? We're there for the new folks with a leaf by their name, and we get XP/whatever as a reward for doing so. In exchange, we agree we can't use any skills the other Arcanist in the group doesn't have yet, kinda keeping us both on an even footing. Sure we do a bit more damage, but we also get to relive the wonder days of our misspent youth ... ah, what a lovely six years it's been.

    As for that unbalanced feeling -- welcome to getting older and wiser.
    (0)

  6. #6
    Player
    TheMightyMollusk's Avatar
    Join Date
    May 2018
    Posts
    7,437
    Character
    Iyami Galvayra
    World
    Cactuar
    Main Class
    Red Mage Lv 100
    It's probably just easier to code as "This is your level, these are your spells", rather than trying to worry about scaling potency for spells you shouldn't have yet. Leaving full potency skills in place at low levels just hurls game balance out the window. Just look at how much damage a dancer (usually one of the lowest personal DPS jobs) does in Sastasha, where Standard Step keeps its full power.
    (3)

  7. #7
    Player
    Gobio's Avatar
    Join Date
    Nov 2020
    Posts
    53
    Character
    Gobio Benji
    World
    Ramuh
    Main Class
    Archer Lv 80
    Could at least show some mercy to consolidate a skill set into level 30, 50, 60, 70.
    (0)

  8. #8
    Player
    Cetek14's Avatar
    Join Date
    Mar 2016
    Location
    Ul'Dah
    Posts
    385
    Character
    Claire Oreiro
    World
    Lich
    Main Class
    Red Mage Lv 90
    Because it would be good design and we are not allowed to have fun. Enjoy pressing one button for 30 minutes in this best MMORPG of all times.
    (3)

  9. #9
    Player
    Reinhardt_Azureheim's Avatar
    Join Date
    Oct 2017
    Posts
    2,656
    Character
    Reinhardt Azureheim
    World
    Alpha
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Cetek14 View Post
    Because it would be good design and we are not allowed to have fun. Enjoy pressing one button for 30 minutes in this best MMORPG of all times.
    I fail to see how it would be good design to have a Lv80 BLM with Triplecast, Umbral Hearts, Flare, Leylines, Sharpcast, Thunder IV in Haukke Manor when that Lv30 Black Mage barely learned how to use Thunder I. Would just create a situation where you'd want to run with as few newbies as possible, as in just running with your own crew of like Lv70+ to level with the roulette, which defeats the point of roulettes to begin with.
    (4)

  10. #10
    Player
    Gallus's Avatar
    Join Date
    Sep 2013
    Posts
    1,260
    Character
    Vermilion Rose
    World
    Phantom
    Main Class
    Summoner Lv 100
    Quote Originally Posted by Reinhardt_Azureheim View Post
    I fail to see how it would be good design to have a Lv80 BLM with Triplecast, Umbral Hearts, Flare, Leylines, Sharpcast, Thunder IV in Haukke Manor when that Lv30 Black Mage barely learned how to use Thunder I. Would just create a situation where you'd want to run with as few newbies as possible, as in just running with your own crew of like Lv70+ to level with the roulette, which defeats the point of roulettes to begin with.
    My point wasn't that all classes should have every spell and skill learnt from lvl 1, my point was that once you got to 80 (which gives you a big room for practicing), you got to keep your spells in synced content.

    I'm not sure why everybody is making a big fuzz out of geared players and veterans facerolling low level content in the hypothetical scenario we had all our skills available...like...I see it happening already? I mean, in how many seconds does the last boss from Sastasha die? 25?

    If you are so concerned about low level dungeon mobs and bosses melting even faster, it would be as easy as increasing their HP pools depending on how many max level party members there are?

    I just find it very confusing that you prefer the idea of pressing 1-2 throughout 20 straight minutes rather than play with your actual rotations against properly scaled mobs and bosses.

    Quote Originally Posted by DPZ2 View Post
    As an aside, you're still listed as "Arcanist 80" on your forum character description here. Might want to change that. Took me a few years (around level 70) to discover I could change it from Archer to Bard.
    I dunno. I guess I never cared enough to even investigate? :P. I'll take a look at it.
    (1)
    Last edited by Gallus; 12-02-2020 at 09:30 PM.

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