AOE Visual Overlay and AOE Toggle Improvements (sample pic)
Here's another quick UI suggestion, this time to improve the AOE mechanic in the game.
Visual mockup HERE:
Problems with the current AOE toggle:
It's cumbersome to use since the only time it shows up is right before you cast a spell.
The actual "area" of effect is oftentimes hard to discern.
Solutions:
Have the AOE toggle button be present all the time, so that no matter what you are doing, pressing the 'z' hotkey toggles AOE on or off. This would help to prevent confusion.
Have a subtle graphical overlay showing the actual area of your spell.
Have additional subtargets show you clearly which other mobs are going to be hit with your AOE spell.