I didnt think id have to clarify that i dont mean to turn the game into action rpg.I wouldn't want XIV to become an action RPG. If they want to make their next FF MMO an action-RPG, I'd be happy with it. But changing XIV's combat system completely? I don't think that's what I want...
IMO tanks and healers probably 'suffered' the most from the homogenization in 5.X.
But as was said above, they were given a lot of shit on balance in the past. So....that's probably wishful thinking, but hopefully this was just the groundwork and they will do something cool in 6.X to differentiate the jobs a bit more...
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