Since we're getting all sciency here, I'd like to point out that even if you simulate true blackness within the game's graphics engine, what reaches your eyes is still not true black because your monitor is incapable of producing that. LCD panels have a fairly substantial amount of light bleeding through "black" pixels. OLED is better and can actually turn its pixels off completely, but there's still reflections from the environment.
What actually matters here is how the color is perceived. And the human senses can be fooled in many ways. For instance the screen in my home theater is actually closer to white when observed in normal lighting. But when I turn off the lights and start a movie, I perceive black parts of the image as black because they're so much darker than the bright parts. I can see that the velvet lining around the screen is an even darker black, but that doesn't prevent me from perceiving parts of the image as black.
That seems unlikely. Even a small pool has at least a few cubic metres of water, perhaps around 10. Water's heat capacity is about 4.2 kJ/kg°C; furthermore, boiling water requires another 2.26 MJ/kg. To heat up our 10 m³ pool from 20 °C to 100 °C and boil it away would take 26 GJ of energy. Such a pool might have a submerged surface area of 10-20 m² depending on how deep it is. Direct sunlight at sea level provides energy at a rate of about 1050 W/m², so if all of that energy is absorbed into the pool it's heated with a power of about 20 kW. At that power it would take just over two weeks to completely boil away the pool. And that's assuming the sun was directly overhead on a cloudless sky 24 hours a day, and also ignoring any heat transferred from the pool to the surrounding ground or air.
A small kids' pool with 200 liters of water would take almost a week to completely boil, because as you reduce the amount of water the surface area inevitably is reduced too (unless you're willing to call a 1 cm layer of water a "pool"). Even a small glass of water would take over an hour.
Furthermore, a typical black paint absorbs around 90% of all incoming light, so Vantablack causes only about 10% more heat.