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  1. #1
    Player
    sorahitoshi's Avatar
    Join Date
    Mar 2011
    Posts
    51
    Character
    Sora Hitoshi
    World
    Excalibur
    Main Class
    Conjurer Lv 22
    Maybe there Muil-boxers
    (0)

  2. #2
    Player
    SwordCoheir's Avatar
    Join Date
    Dec 2011
    Posts
    866
    Character
    Sword Coheir
    World
    Hyperion
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by sorahitoshi View Post
    Maybe there Muil-boxers
    I don't think multi-boxers just stand there doing this tactic for days on end. They also farm karakul fleece from the Sheppard faction leve which still goes for a decent price. (In fact that's the only leve they seem to EVER do, least on Hyperion.)
    (0)

    Support RDM Development: http://forum.square-enix.com/ffxiv/threads/42776-How-Would-You-Design-Red-Mage%21[/center]

  3. #3
    Player
    Fear's Avatar
    Join Date
    Aug 2011
    Location
    Ul`Dah
    Posts
    821
    Character
    Fear Vivi
    World
    Ragnarok
    Main Class
    Conjurer Lv 50
    They are most likely building up there gil supplies and maxing chars ready to sell in 2.0, but for now there is no rule being broken.

    I bet in 2.0 SE will have a very tight watch on these guys
    (0)

  4. #4
    Player
    Guevara's Avatar
    Join Date
    Oct 2011
    Posts
    454
    Character
    Guevara San
    World
    Ragnarok
    Main Class
    Monk Lv 50
    yeah also on Sargatanas we have this issue. I am trying to do leves at cedarwood and it gets crazy laggy. It is so bad that I don't even see my pg do actions and I only play looking at HP, MP and TP bars ahahahah.

    This is ridiculous...
    (0)

  5. #5
    Player

    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,987
    Quote Originally Posted by Guevara View Post
    yeah also on Sargatanas we have this issue. I am trying to do leves at cedarwood and it gets crazy laggy. It is so bad that I don't even see my pg do actions and I only play looking at HP, MP and TP bars ahahahah.

    This is ridiculous...
    >Blaming RMT for game being laggy
    >Not blaming DEVs

    Hey if this was a normal MMO, you would play with people around you so the fact that they are RMT isn't relevant to your complaint... As of today it's not like they are violating any rule, neither have an impact on the game (poor) economy anyway. I just hope that something will be done with 2.0 if they start selling.
    (0)
    Antipika.
    Deathsmiles II-X - Difficulty Lv.2+ (1CC/2LC ALL clear) : http://youtu.be/pjRuwv_-MlI?hd=1
    Touhou 13 - Ten Desires (all clear) : http://www.youtube.com/view_play_list?p=PL194872B2BBA7CA67
    Touhou 12.5 - Double Spoiler (all clear) : http://www.youtube.com/view_play_list?p=BD180E7054F3C1A2
    Touhou 9.5 - Shoot the Bullet (all clear) : http://www.youtube.com/view_play_list?p=53B01AAE8A03BDD1
    Touhou 8 - Imperishable Night (all clear) : http://www.youtube.com/view_play_list?p=7A5C1FF6BDAD1C1B

  6. #6
    Player
    Guevara's Avatar
    Join Date
    Oct 2011
    Posts
    454
    Character
    Guevara San
    World
    Ragnarok
    Main Class
    Monk Lv 50
    Quote Originally Posted by Antipika View Post
    >Blaming RMT for game being laggy
    >Not blaming DEVs

    Hey if this was a normal MMO, you would play with people around you so the fact that they are RMT isn't relevant to your complaint... As of today it's not like they are violating any rule, neither have an impact on the game (poor) economy anyway. I just hope that something will be done with 2.0 if they start selling.
    You are right, but still it is annoying.

    In ffxi, it was annoying to die right at the entrance of Selbina due to gob-trains. It was not against any rule to train mobs at the town entrance, but it was still annoying to die for it.
    (0)

  7. #7
    Player
    Matsume's Avatar
    Join Date
    Nov 2011
    Location
    Gridania
    Posts
    1,602
    Character
    Master Matsume
    World
    Sargatanas
    Main Class
    Miner Lv 50
    Quote Originally Posted by Guevara View Post
    You are right, but still it is annoying.

    In ffxi, it was annoying to die right at the entrance of Selbina due to gob-trains. It was not against any rule to train mobs at the town entrance, but it was still annoying to die for it.
    thanks for reminding me
    (0)

  8. #8
    Player
    Laraul's Avatar
    Join Date
    Nov 2011
    Posts
    902
    Character
    Laraul Lunacy
    World
    Hyperion
    Main Class
    Gladiator Lv 70
    Random Names does not equal RMT or bots!!!! For f**ks sake just cuz you can't recognize a name DOESN'T MEAN IT'S A BOT!
    (0)

  9. #9
    Player
    Umo's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    799
    Character
    Umo Heima
    World
    Ragnarok
    Main Class
    Black Mage Lv 80
    Quote Originally Posted by Laraul View Post
    Random Names does not equal RMT or bots!!!! For f**ks sake just cuz you can't recognize a name DOESN'T MEAN IT'S A BOT!
    Are you trying to be sarcastic?
    We're not talking JUST about random names...
    (0)
    English is not my mother language. I'm trying to do my best, so please don't be rude...

    ¡Únete a la Comunidad en español de FFXIV en MeWe!
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  10. #10
    Player
    viion's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    4,206
    Character
    Sky Box
    World
    Ragnarok
    Main Class
    Marauder Lv 90
    Yeh i've seen Auto Target "Bots" be banned, such as those who used to hangout in caves fighting wasps back when Shards were 250 a pop.

    But then it all became pointless when crafting was better so now they bot that and nothing happens or they farm leves. When you have a 99k stock, say you get 10k/leve, thats 80k per per 1 run, 80kx99 = almost 8mil for all leves, XD for an RMT that tedious work is nothing. And the EXP likely goes higher when they "Trade in" and exchange and they getting 20-30k/leve (16-24m/run).

    It is likely 8 accounts with 8 chars on each, so when 1x99 runs out, they move onto next char, a full account with 99x8 = 729, 8 chars = 6336 leves (at 5mins/leve would take 22 days playtime to do! Add on downtime of waiting for leves and such, about 2 months max.) completion, 6336x10kgil/level = 63mil XD (And if its 20-30k thats 120-180m a run), wouldnt surprise me if they have characters capped out of gil at 999m.
    (0)

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