With the actual combo system and the way that we cant change spell/skills from our main jobs. If they add all elements to a single mage class... it would be a mess... a non skill character with the only potential to cast all spells... I love the way THM was before the patch, the single target and the aoe target where beatifull.... I love when my THM could tank and solo a DODORE... now I need other 2 or 3 players to kill it... thats what I call overpower... and I prefer this...

One class should have access to all elements? mmm Not sure about it... Ill like the idea... but then again to balance it... could add m.def... then we would have dungeons with very high mdef enemies and people would be rage... we cant mob because our blm cant kill them fast!!!

I love the elemental wheel... kind of mess up... but have logic since it divide into 2mmm... types astral and umbral... thats the reason why we cant have the old fachion ...fire...water...lighting...earth...wind...blizzard....fire... If SE makes changes then the whole lore about elements its going to be wasted...

IMO, lets see how they tweet the whole mages set up... if you dont like it... try another class, I have more fun playing as a DRG/WAR