What Elexia said sums it up.This is the one thing SE did differently from other MMOs, actually making monsters more than cardboard cutouts. Everything in life is attuned to something, thus why they make monsters have affinities as well.
A monster that is clearly water based not having water's strength and weaknesses? What sense would that make? Logically you'd think striking a water creature with lightning would do more damage than striking it with fire, right? Why? Because water conducts electricity.
Why wouldn't a water elemental conduct electricity? It's made of water.
It'd be nice to see more MMORPGs adapt an elemental wheel themselves, really.
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.