A Marmot is a monster ? /holds hand to mouth and giggles.
and no it does not make sense to me.
we are not naturally resistant, but there was a time where we could put the points where we wanted
And not any longer, nor do we current have the use of water spells.
We are actually naturally resistant to all spells now, check your elemental resistance in Attributes.
@ Felis, yea Flans are such an example where monsters are healed by spells and attacks of their attuned element.
Of course it took me a while to realise why I was doing such little damage on a Marmot as a MNK with Fists of Earth. (I agree that if the mob had been healed I would have noticed much faster) so you do have a good point.
Last edited by Jinko; 04-18-2012 at 01:43 AM.
If you need a wind or stone spell, have the whm or con nuke. If the issue is that the whm af reduces spell damage, wear different gear. I don't see the issue here.
the whole point of this stuff is depth and complexity in combat. making all the elemental spells the same and making elements irrelevant in most cases kills that.
Mot every game even had earth/water/wind elements, by the way- but in nearly every game that did, those elements were used by a job other than black mage. Like it or not, this spell setup is more true to final fantasy.
^ are you suggesting that people currently play the game strategizing which spell to use when killing a Marmot for example?
I agree there is a choice you have to make when fighting a flan, because some spells will heal them, I think what's really interesting when a Flan changes element during combat.
I think elementals should be healed in a similar way.
If you are going to keep the elemental wheel make it matter like Felis suggested.
I would feel insulted if I say a white mage trying to DD. They should be curing and buff. They ARE the healer role! There is no, if, or buts. There is no other healer, and seconds it takes for them to cast an offensive spell the tank could be killed.
Black Mage is purely damage dealing it can't do anything else! We can't support the group in any other way other than our damage output, so why should white mage be able to do both healing and DDing? And Red Mage, which we all know it coming, has always been a mixture of both Blm/Whm so it can do both and enfeeble.
Whatever you say. WHM has damage spells, and they work, so I'll continue to use them. Of course it's not main DD, but WHM dmg spells have their place. The whm af fight is an excellent example of when a whm should be using dmg spells. We did that fight last night with 5 people, 2 whm (one healing and one on DD) 2 BLMs and a MNK. The fight went very smoothly.I would feel insulted if I say a white mage trying to DD. They should be curing and buff. They ARE the healer role! There is no, if, or buts. There is no other healer, and seconds it takes for them to cast an offensive spell the tank could be killed.
Black Mage is purely damage dealing it can't do anything else! We can't support the group in any other way other than our damage output, so why should white mage be able to do both healing and DDing? And Red Mage, which we all know it coming, has always been a mixture of both Blm/Whm so it can do both and enfeeble.
Thats cause that fight is so easy you dont even need to Cure. its a straight zerg fight. If you cant zerg that fight your doing it wrong. And And ya they do work cause if they didnt Blm wouldnt be bitching they don t have them. Its as Everyone else say give Whm Banish and or Scourge and give Blm All the elemental spells everyones happy.Whatever you say. WHM has damage spells, and they work, so I'll continue to use them. Of course it's not main DD, but WHM dmg spells have their place. The whm af fight is an excellent example of when a whm should be using dmg spells. We did that fight last night with 5 people, 2 whm (one healing and one on DD) 2 BLMs and a MNK. The fight went very smoothly.
Last time I checked zerg tactics are the opposite of low-man. It is a pretty easy fight, but it's still easier to use the right elemental spells ala whm.
exactly its an easy fight were curing isnt as important. Like jin said put whm in a situation where if they decide to cast a spell that the Tank could die in those few seconds. Blm should have them for that reason. And if SE would give Cnj/Whm Banish and or Scourge your really not losing anything.
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.