Quote Originally Posted by Seraphor View Post
So you'd keep a similar skill spacing as what we currently have, and squish the levels down?
So we're now not learning out level 50 skills at the end of ARR, but towards the end of SB instead? Three expansions and still not dealing with any signature abilities?
It just reframes the issue. Instead of waiting until level 60 to learn your gap closer as a tank for example, you're only waiting until level 40... except that level 40 doesn't happen until Stormblood... so you're still playing most of the game without a gap closer.
I feel that a level squish like this would simply give them more license to strip skills from lower levels. Only they technically wouldn't be doing so because those lower levels are 'higher' than they would have been.

I doubt we'll ever get to 200 levels.
6.0 will get us to 90, and 7.0 will get us to 100. I expect after that stage, we'll definitely see a drop off in content. We'll probably not get any more jobs, or we'll only get 5 more levels at a time, or maybe no new levels, who knows. Something in this respect will have to give way.
To be fair I'd really dig a different approach to endgame with levels never advancing beyond 100 for future expansions. I that was the one of thr most interesting aspect of Guild Wars 2 and its expansion systems.