Quote Originally Posted by Absurdity View Post
They had exactly that until the rework in Stormblood. You had not only pvp specific gear and materia but also access to your complete pve kit and extra pvp skills you unlocked by raising your pvp rank, the thing that now only exists to unlock titles.
Don't ask me why they removed all of it, I have no idea, but I consider it a step backwards, especially with how limited the new pvp actions are.
That original system pretty much left PvP dead shortly after launch. High ilevel Morale gear made PvPers vastly more powerful than those without the gear (the higher the Morale you had the less damage you took and the more damage you dealt) even with equivalent ilevels, jobs were widely imbalanced due to reliance on PvE kits, status effect materia were close to meaningless, and "must have" rank locked PvP actions just made the gap between high ranked and low ranked PvPers worse.