Quote Originally Posted by Nefimmyr View Post
How heavy a nerf are we talking? Because 5.0 AST is still fresh on my mind for how terrible healing was on AST. I'm more of a fan of first trying to buff the weaknesses a job ahs exposed before just shooting their competition in the knee caps for an artificial feeling of "progress".
rather than straight up nerfing Astro's potencies like they always do i want them to make the cooldowns longer so that heal planning is actually significant. However ideally i just rather them revert the shadowbringers changes and make Copp and Cu like in stormblood, where opposition isnt a heal but rather extends your already ticking regens. ast at launch was nerfed tremendously from stormblood which is why it felt so weak.

For some perspective, SB ast had about 1455 ogcd aoe heal potency per minute*; at 5.0 launch ast had 1320 aoe heal potency per min. Now its 2120 free aoe healing potency per min. Its beyond insane how much free healing AST has.

* this is if you always had asp helios up when you used copp. If you never casted gcd heals, ast had 1395 potency/min. if you always extended aspected benefic on a tank with copp it had 1605 p/min on single target.