Quote Originally Posted by Kyeria View Post
I hate to sound stupid, but can someone explain to me what "Clipping" means in terms of gameplay mechanics? People keep saying that the clipping for healers is bad but I'm not following lol.

I'm assuming we're not talking about graphical clipping...right?
+1 to previous explanations. In addition to the mathematical inefficiency, it also feels wonky when you've established a good groove with your job. Keeping your GCD rolling has a rhythm to it. Using oGCDs between your instants (referred to as "weaving") are nice extra beats in that rhythm. 1, 2, 3-and-4, etc. Clipping is awkward stumbling over that rhythm that disrupts your job's flow. If you need to do it a lot your gameplay doesn't feel smooth anymore.