In general: Please, like, shape jobs by their themes/identity and lore around them better. A lot of what was thrown out was lore and their individuality as jobs. And, that extends to the Ranged Physical DPS, which went the opposite direction of stormblood bard's success (machinist feels unfinished but good, dancer does a lot of things but I totally can't understand what it's does, and Bard feels like they just don't really understand what they made or are afraid of it and just keep trying to make abilities for a ranger which they should just totally make already). Ast is totally playing the Balance only with zero time/space abilities, WHM is just recycling abilities and is really boring (they also didn't think about how the spells like glare should have been like "the first" exclusives with upgraded stone and aero spells on the source for lore purposes), and SCH still doesn't feel like a tactitian to me