Before I had this idea that WHM's "utility" should be added selfish dps, much as in a BLM mentality. But honestly after reading feedback on this, it's not ideal, simply because having extra DPS would basically make WHMs required, especially on high end fights where healers are expected to have a steady amount of personal dps as well. And as they are right now, of their bonus being just the extra healing... That also doesn't work because it's too much overhealing.

I think they need to introduce an utility niche to WHMs. Perhaps with the inevitable addition of a fourth healer, they can rebalance the utility each brings, while also revisiting their gameplay. I honestly believe they will clap back to healers having a more complex dps rotation once more. The thing I loathe right now is that every healer follows the same copypaste Nuke + Dot formula.