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  1. #181
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    Quote Originally Posted by NadienKirisame View Post
    Really... I played FFXI for about 8 years. So then I vested more into it then you right? So then shouldn't I be upset or hurt or entitled to something more then you because I put in way more time... really? really? you are joking with that line of thought right?

    And last I checked FFXI is still up and running and has not been burned into the ground... sure it may not be the same as it was before and that abyssea thing may have changed it a lot but the game is still there and is still up and running. I'm a big big fan of SE and Final Fantasy... I have played all the Final Fantasy games that have come out and I even played the (the the time) only JP ones before they remade them and brought them over to the US. Never ever ever did I ever for the slightest second think that FFXIV would be a sequel to FFXI not even after I saw the races. You know why? because it was FFXIV and not FFXI-2 or FFXI:The Empire advances or something like that.

    Um really... races... hmmm so you are telling me all the FF games up to say IX didn't all have humans? right?

    Ok please Zaaku... Reach up inside FFXI's butt and pull the nostalgia goggles off your head... you are really in too far...
    (sorry it had to be said...)

    The cat is annoyed =v.v=
    The Galka is Uncaring #(~.~)#
    (1)
    Quote Originally Posted by Keyln View Post
    I didn't say that he didn't powerlevel. I did say that his lack of knowledge wouldn't be because of powerlevelling. Whether he did or did not powerlevel is immaterial.
    This is what PLers actually believe. May Altana have mercy on our souls...

  2. #182
    Player Eagleheart's Avatar
    Join Date
    Oct 2011
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    Right behind you with a Wiffle-Bat of Commonsense +3
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    310
    Character
    Eagleheart Hellsbane
    World
    Hyperion
    Main Class
    Gladiator Lv 80
    I poking fun at Abbeysea. The release date was the end of FFXI as we know it. The servers may be up but it's dead Jim.



    It is dead.
    No, you're vacillating. Abyssea was spoken of at the Eighth Vana'versary.

    You've nothing substantive to say, and so you've reverted to bait-and-switch. (o.0 ) If you wish to converse, please be serious.
    (3)

  3. #183
    Player
    NadienKirisame's Avatar
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    Oct 2011
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    Character
    Nadien Kirisame
    World
    Balmung
    Main Class
    Dark Knight Lv 70
    Quote Originally Posted by Eagleheart View Post
    (o.O)> The best way to surf the internet and a difficult topic is with a tall glass of lemonade, and a delicate slice of New York style cheesecake, with perhaps a bit of raspberry sauce on the side.

    Or a Godiva cheesecake. (>.> ) Either or.
    Hehe I'm not really annoyed :P but I can't keep ending my stuff all the time as bemused.... then I'm the most bemused cat ever >< and I love cheesecake^^

    The cat is amused =^.^=
    (1)

  4. #184
    Player Eagleheart's Avatar
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    Oct 2011
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    Right behind you with a Wiffle-Bat of Commonsense +3
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    Eagleheart Hellsbane
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    Hyperion
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    Gladiator Lv 80
    Perpetually bemused is the best way to go through life. ('-' ) I like to go with the flow when possible, but lately it seems difficult. These threads trouble me, and I worry that Dev Team might get the wrong idea. x_x
    (2)

  5. #185
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    Quote Originally Posted by Eagleheart View Post
    Perpetually bemused is the best way to go through life. ('-' ) I like to go with the flow when possible, but lately it seems difficult. These threads trouble me, and I worry that Dev Team might get the wrong idea. x_x
    Not your personal opinion = Wrong ideas

    Figures.
    (0)
    Quote Originally Posted by Keyln View Post
    I didn't say that he didn't powerlevel. I did say that his lack of knowledge wouldn't be because of powerlevelling. Whether he did or did not powerlevel is immaterial.
    This is what PLers actually believe. May Altana have mercy on our souls...

  6. #186
    Player
    Jocko's Avatar
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    Mar 2011
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    Character
    Cecilia Amor
    World
    Gilgamesh
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    Arcanist Lv 50
    And what is "the wrong idea?" As I've laid out multiple times, I'd like the game to stand out from other modern MMO's out there and truly focus on party play, open world content, and a fleshed out story line. Those are things XI focused on, so I think a lot of improvement could come to XIV if they take the good of those concepts and implement them, improving on it's old issues. Is that "wrong?" or not what you want? What is it that you want them to do with the game, personally? I'm not being antagonistic, just genuinely curious
    (0)

  7. #187
    Player
    NadienKirisame's Avatar
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    Oct 2011
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    Nadien Kirisame
    World
    Balmung
    Main Class
    Dark Knight Lv 70
    Quote Originally Posted by Eagleheart View Post
    Perpetually bemused is the best way to go through life. ('-' ) I like to go with the flow when possible, but lately it seems difficult. These threads trouble me, and I worry that Dev Team might get the wrong idea. x_x
    Hmmm I guess there could be trouble but I have faith in Yoshi to make the right choice. Now for people like Zaaku who just can't seem to let go of FFXI... /sigh... I feel sorry for them and I see nothing but troubles for them in the future because they will never get back what they had in FFXI even if they turned XIV into XI-2... it would never return those days are gone but they just cannot see that and let go.

    The cat is bemused =-.-=
    (1)

  8. #188
    Player Eagleheart's Avatar
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    Right behind you with a Wiffle-Bat of Commonsense +3
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    Eagleheart Hellsbane
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    Hyperion
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    Gladiator Lv 80
    Not your personal opinion = Wrong ideas

    Figures.
    You are simply incapable of separating your emotional attachment from your criticisms. No amount of changes to XIV will make right what you feel is wrong.

    It isn't a game design problem - it's a problem with you missing what is gone, and not coming back. It's an emotional issue, not a game design issue. It cannot be said more plainly.

    People are making friends and building linkshells in XIV, just as they did in XI. You will find one eventually. Keep your chin up, and persevere!
    (4)

  9. #189
    Player
    Isaaru's Avatar
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    Mar 2011
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    650
    Character
    Leif Gehrman
    World
    Hyperion
    Main Class
    Fisher Lv 50
    Quote Originally Posted by Eagleheart View Post
    Seriously?

    o.o

    Seriously.



    http://wiki.ffxiclopedia.org/wiki/Nidhogg

    http://wiki.ffxiclopedia.org/wiki/King_Behemoth

    http://wiki.ffxiclopedia.org/wiki/Aspidochelone

    ^ Minimum 72 hours between pops. One pop per server.



    http://wiki.ffxiclopedia.org/wiki/Proto-Omega

    ^ Minimum 144 hours to pop, if you farmed all four chips in one day with an LS of decent size, and then the 72 hour wait before you can re-enter Apollyon.


    http://wiki.ffxiclopedia.org/wiki/Proto-Ultima

    Minimum 216 hours to pop, if you farmed all three first-tier chips in one day, then the 72 hour wait to farm the tier two chips, then the 72 hour wait to farm the actual NM.

    http://wiki.ffxiclopedia.org/wiki/Dynamis

    Needs no explanation.



    http://wiki.ffxiclopedia.org/wiki/Salvage

    Requires explanation simply by virtue of how ridiculous it was.

    http://wiki.ffxiclopedia.org/wiki/Citadel_Chelonian

    Maximum one per day, two if you did not go the day before, which is, really, one per day. Also required 1,500 Assault points, which necessitated usage of two Assault tags, which necessitated not farming Nyzul. Or, if you were really good, one assault tag, which still means not farming Nyzul, because you only got one per day. Yay!

    3.1% drop rate, same as what you're complaining about in XIV, only guess what? You can only go once per day, as opposed to however many you like.

    http://wiki.ffxiclopedia.org/wiki/Skirmish_Pephredo

    Same damn thing, except it was not even guaranteed to pop. My LS was 2/144 attempts, he popped on seven of those 144 runs.

    http://wiki.ffxiclopedia.org/wiki/Qiqirn_Astrologer

    Maximum two per run, once per day. 6.7%.

    Going for any of these Salvage NMs meant not going for the others listed.

    http://wiki.ffxiclopedia.org/wiki/Sarameya

    Required farming several tens of thousands of zeni to pop, which required either (A. Coordinated LS effort, or (B. if you were trying to get one for your own, to get an item, turning in at maximum 1,500 Zeni once per game day (every one hour). You would be fortunate to complete one a week, rounding people up to kill it. Drop rate ~13%.


    I could go on.
    Please go on then. I'm fully aware of all spawn and re-entry timers, but it just seems to me like you listed a bunch of Salvage items. Salvage was one part of the game. My point is once you actually got to fight an NM or HNM or Proto-Omega or Proto-Ultima your LS would get a drop. Yes the farm would be a grind but at least you didn't have to farm the NM over and over and over making the NM ultimately boring to fight.

    My point was that yes you had to farm pop items, but once you fought the actual NM SOMETHING would drop. It honestly seems like most people's argument for FFXI being grinding like FFXIV is now is "BLAH BLAH SALVAGE BLAH BLAH" I would take farm items to kill an NM that would drop something for the LS by the end of the week any day over grind 1 dungeon or 1 fight over and over.

    Also you only listed the Kings there, the king HNM's were made so there would be actual rare items. The lesser HNMs would pop once a day and almost always drop something of use. So please, list something else that isn't Salvage to prove your point.
    (1)
    http://mercsxiv.enjin.com/home

  10. #190
    Player
    Vanguard319's Avatar
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    Mar 2011
    Location
    I've returned! First I find pants, then Louisoix dies for sending me to the void.
    Posts
    1,272
    Character
    Uni Neko
    World
    Hyperion
    Main Class
    Archer Lv 72
    Having played XI up to lv 89 rng, and having played Abyssea, I thought it was a decent expansion. The reason people scream about how it ruined XI forever is due to the level cap increase making much of thier lv 75 gear obsolete overnight.

    On the other hand, the Empyrean weapons were more accessible to all players, (I was about halfway to my Kannagi when I stopped playing wheras I had never started any of the stage 1 relics I had) and the way enemy weaknesses worked meant that every job was expected to come battle-ready (i.e. Abyssea was the only endgame instance a red mage was expected to fight.)
    (1)

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