Page 1 of 24 1 2 3 11 ... LastLast
Results 1 to 10 of 233
  1. #1
    Player
    ZanarkandAbes's Avatar
    Join Date
    Mar 2012
    Location
    Limsa Lominsa
    Posts
    18
    Character
    Saayus Caymble
    World
    Hyperion
    Main Class
    Thaumaturge Lv 50

    Why was FFXI so great?

    I am one of the very few players on this game, that have never properly played Final Fantasy XI. But I see so many people proclaiming how wonderful and great the game was.
    So I want to know, so's I can try and compare it to FFXI, what were the best things about FFXI, and what made it so amazing? And also, why did Abyssea (if that's how you spell it) "ruin the game" as some people have said?
    Please, i'm very interested to read about how great the game was.
    Try not to write essays, if you can :P
    (5)

  2. #2
    Player
    AlaulaTheGreat's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    347
    Character
    Alaula Aurelia
    World
    Hyperion
    Main Class
    Armorer Lv 60
    I don't know, can we state why it was great before abyssea, or do we need to include abyssea? Or do you care either way.

    Cause you gonna have to stop us at some point! Otherwise, we can go on forever how abyssea ruined the core of what made FFXI great, while others exclaim abyssea made it easier for newer players to play wither their higher level friends.
    (2)

  3. #3
    Player
    ZanarkandAbes's Avatar
    Join Date
    Mar 2012
    Location
    Limsa Lominsa
    Posts
    18
    Character
    Saayus Caymble
    World
    Hyperion
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by AlaulaTheGreat View Post
    I don't know, can we state why it was great before abyssea, or do we need to include abyssea? Or do you care either way.

    Cause you gonna have to stop us at some point! Otherwise, we can go on forever how abyssea ruined the core of what made FFXI great, while others exclaim abyssea made it easier for newer players to play wither their higher level friends.
    I want to know what made the game the game that so many people loved! Whether that's before or after Abyssea is up to the person who comments!
    (4)

  4. #4
    Player
    Raistlin's Avatar
    Join Date
    Mar 2011
    Location
    Palanthas
    Posts
    481
    Character
    Raistlin Majere
    World
    Ragnarok
    Main Class
    Thaumaturge Lv 90
    Challenge for everything.
    (19)

  5. #5
    Player
    Volsung's Avatar
    Join Date
    Apr 2011
    Posts
    910
    Character
    Adell Raynes
    World
    Balmung
    Main Class
    Lancer Lv 50
    XI had content, both for hardcore and casual players (though the casual content took longer to come)

    Hardcore: nm, endgame areas (sea/sky) with tiered steps to take and make progress, several different events that werent simple run straight through raids

    casual: besieged (town invasion event with fleshed out npc general allies and enemies), campaign (always going capture the territory from beastment event), FoV (increased exp for targeting certain mobs), chest drops from normal mobs

    not to mention excellent expansion storylines, RoZ CoP ToA WoG (good npcs)

    Why abyssea ruined it? for years everything was geared towards 75, and a lot of "ultimate" sets that took lots of effort to get at 75, suddenly became garbage. Lots of people felt like all their time went to waste
    (14)
    Last edited by Volsung; 04-17-2012 at 06:33 AM.

  6. #6
    Player
    Holland's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa ^^
    Posts
    751
    Character
    Holland Stark
    World
    Faerie
    Main Class
    Marauder Lv 24
    I played FFXI for three years almost non stop and I have an opposite view. If XI was as great as some put it, it would have been a more well received game for the gaming community at large, specially the Final Fantasy fans, wich are among the most loyal fans out there. The game was only good for the stubborn gamers that put up with the nonsensical gameplay mechanics in place at that time.

    I loved FFXI to death, but I see it for what it is/was.
    (41)

    Signature provided by grausekopf ~ Thank you ^^
    Quote Originally Posted by Hikozaemon View Post
    Thanks for the 5 ifrits canes Yoshi i can build a life raft and use them to float to another mmo.

  7. #7
    Player
    Scherwiz's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    967
    Character
    Aeriscloud Scherwiz
    World
    Excalibur
    Main Class
    Bard Lv 100
    Quote Originally Posted by AlaulaTheGreat View Post
    I don't know, can we state why it was great before abyssea, or do we need to include abyssea? Or do you care either way.

    Cause you gonna have to stop us at some point! Otherwise, we can go on forever how abyssea ruined the core of what made FFXI great, while others exclaim abyssea made it easier for newer players to play wither their higher level friends.
    It was great to make people go to events as BRD.

    Edit : For everything.
    (3)

  8. #8
    Player
    fusional's Avatar
    Join Date
    Nov 2011
    Posts
    1,170
    Character
    Veto Bahamut
    World
    Fenrir
    Main Class
    Archer Lv 1
    it was and it wasn't. it did a lot of things really awfully, but it also did a few things really well, and it was enough to keep a pretty loyal player base around to keep doing those things (while putting up with the bad)
    (3)

  9. #9
    Player
    Altanas's Avatar
    Join Date
    Jun 2011
    Location
    Bastok
    Posts
    748
    Character
    Altanas Aidendale
    World
    Excalibur
    Main Class
    Lancer Lv 70
    Events/World: As above, tiered events, lots of Big Bosses in either roaming NM, HNM, BCNM, Einherjar, etc A sense that there are formidable foes out there and that I can still be crushed like a peanut at level 99.
    (14's events aka dungeon "runs" do have their place, but i would think a lot of people would rather have battlefields or spawned NMs because its just the big fights that are meaty and interesting. The dungeons seem to be/are xp dungeons rather than event dungeons. There arent enough Big Bosses in this game. I want Gigantic HNMs roaming the countryside and Gigantic Dragons flying over Coerthas (even though I'm not really a HNM fan, their presence gives life to the world)

    Levelling: Being forced to take time out because there was a new region to unlock / find tele-points (idk why but attuning to telepoints in 11 felt much more of an accomplishment than attuning to aether in 14) and quests at levels 18, 50, 55, 60 etc forcing you to join up with likeminded adventurers often traversing zones relevant to that level to complete the quests. Granted when you actually got in an xp party it was a mindless grind, but it was often the case that there was a real sense of adventure and socialising in getting to that stage.

    Missions: again sense of adventure, sense of fear in going through beastmen strongholds at low levels. proper boss fights along the way (whereas the battle instances throughout 14's missions never feel like boss fights -its hard to die!)
    (2)

  10. #10
    Player
    Zumi's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,965
    Character
    Zumi Kasumi
    World
    Sargatanas
    Main Class
    Paladin Lv 100
    Abyssea was the best thing to happen to FFXI in my opinion it brought life back into the game and I actually saw a lot of people that came back that quit FFXI. Why because gear you got 7 years ago still shouldn't be best in slot. Abyssea gave people a lot to do get new better gear and level up to 99. It was so unlike SE because they usually just gave us sidegrade stuff but these were actual upgrades and new AF3 sets to collect.
    (9)

Page 1 of 24 1 2 3 11 ... LastLast

Tags for this Thread