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  1. #1
    Player
    Vanguard319's Avatar
    Join Date
    Mar 2011
    Location
    I've returned! First I find pants, then Louisoix dies for sending me to the void.
    Posts
    1,272
    Character
    Uni Neko
    World
    Hyperion
    Main Class
    Archer Lv 72
    Having played XI up to lv 89 rng, and having played Abyssea, I thought it was a decent expansion. The reason people scream about how it ruined XI forever is due to the level cap increase making much of thier lv 75 gear obsolete overnight.

    On the other hand, the Empyrean weapons were more accessible to all players, (I was about halfway to my Kannagi when I stopped playing wheras I had never started any of the stage 1 relics I had) and the way enemy weaknesses worked meant that every job was expected to come battle-ready (i.e. Abyssea was the only endgame instance a red mage was expected to fight.)
    (1)

  2. #2
    Player
    Jokerz's Avatar
    Join Date
    Apr 2012
    Posts
    272
    Character
    Axel Smith
    World
    Hyperion
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Vanguard319 View Post
    Having played XI up to lv 89 rng, and having played Abyssea, I thought it was a decent expansion. The reason people scream about how it ruined XI forever is due to the level cap increase making much of thier lv 75 gear obsolete overnight.

    On the other hand, the Empyrean weapons were more accessible to all players, (I was about halfway to my Kannagi when I stopped playing wheras I had never started any of the stage 1 relics I had) and the way enemy weaknesses worked meant that every job was expected to come battle-ready (i.e. Abyssea was the only endgame instance a red mage was expected to fight.)
    I'm sorry but I have trouble believing this. A lot of 75 gear is still relevant in some form or another if anything to hold you over till getting the new stuff.

    I think a more likely reason was people were running out of stuff to do as everything began to revolve around luck instead of ability to get stuff. Look at voidwatch, look at neo-nyzul. You are only influencing your chances at being lucky to get gear. Abbysea was fun but it was easy to manipulate, all you need was mnk+whm. Most of the once impossible weapons became incredibly easy to obtain. People were running out of logical stuff to do.
    (0)

  3. #3
    Player
    Duelle's Avatar
    Join Date
    Mar 2011
    Posts
    3,965
    Character
    Duelle Urelle
    World
    Diabolos
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by Vanguard319 View Post
    On the other hand, the Empyrean weapons were more accessible to all players, (I was about halfway to my Kannagi when I stopped playing wheras I had never started any of the stage 1 relics I had) and the way enemy weaknesses worked meant that every job was expected to come battle-ready (i.e. Abyssea was the only endgame instance a red mage was expected to fight.)
    Abyssea's proc system suffered from short-sightedness, and it showed. When the ideal party was NIN, WAR, BLM/BRD, BLU, and THF (for Treasure Hunter) and everyone else just didn't matter, you know there was something wrong.

    I appreciate your mentioning RDM, though RDM could only really viably melee thanks to the damn on/off switch (known as Almace with Chant du Signe).
    (0)
    * The sad thing is that FFXIV turned RDM into a turret, and people think that's what it's supposed to be. It's supposed to combine sword and magic into something more, not spend the bulk of gameplay spamming spells and jump into melee for only 3 GCDs before scurrying back to the back line like good little casters.
    * Design ideas:
    Red Mage - COMPLETE (https://tinyurl.com/y6tsbnjh), Chemist - Second Pass (https://tinyurl.com/ssuog88), Thief - First Pass (https://tinyurl.com/vdjpkoa), Rune Fencer - First Pass (https://tinyurl.com/y3fomdp2)

  4. #4
    Player
    Isaaru's Avatar
    Join Date
    Mar 2011
    Posts
    650
    Character
    Leif Gehrman
    World
    Hyperion
    Main Class
    Fisher Lv 50
    Also note: A lot of people think now that FFXI was great because of nostalgia when in reality a lot of the systems were broken for a long time.
    (4)
    http://mercsxiv.enjin.com/home

  5. #5
    Player Andrien's Avatar
    Join Date
    Mar 2011
    Posts
    2,437
    Character
    Andrien Bellcross
    World
    Sargatanas
    Main Class
    Thaumaturge Lv 50
    there was a myth saying that people should take off their signet buff before fighting kirin. this way he wont drop a wind crystal lol
    (0)

  6. #6
    Player
    Jokerz's Avatar
    Join Date
    Apr 2012
    Posts
    272
    Character
    Axel Smith
    World
    Hyperion
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Andrien View Post
    there was a myth saying that people should take off their signet buff before fighting kirin. this way he wont drop a wind crystal lol
    Someone always forgot tho!!!!!!!!!!!!!
    (1)

  7. #7
    Player
    NadienKirisame's Avatar
    Join Date
    Oct 2011
    Posts
    424
    Character
    Nadien Kirisame
    World
    Balmung
    Main Class
    Dark Knight Lv 70
    Quote Originally Posted by Andrien View Post
    there was a myth saying that people should take off their signet buff before fighting kirin. this way he wont drop a wind crystal lol
    Don't forget it must be on this specific day with the moon in this phase and you have to kill it all facing the east >.>

    The cat is bemused =-.-=
    (0)

  8. #8
    Player
    Alaltus's Avatar
    Join Date
    May 2011
    Location
    Gridania
    Posts
    938
    Character
    Mementus Veventus
    World
    Sargatanas
    Main Class
    Lancer Lv 60
    Personally when abyssea came out all that old content becoming useless didnt bother me so much as the experience parties were completely replaced with alliance sized(18+) abyssea parties. The exp was massive but just long sessions of boredom and tiredness for me. I would have prefered if they had made Nyzul isle a more prominant leveling form, something with actual challenge and didnt suck away all the skill by just throwing bodies at it.
    (1)
    Last edited by Alaltus; 04-19-2012 at 12:27 PM.

  9. #9
    Player
    Corrderio's Avatar
    Join Date
    Mar 2011
    Posts
    1,335
    Character
    Corrderio Arseid
    World
    Siren
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by Alaltus View Post
    Personally when abyssea came out all that old content becoming useless didnt bother me so much as the experience parties were completely replaced with alliance sized(18+) abyssea parties. The exp was massive but just a long sessions of boredom and tiredness for me. I would have prefered if they had made Nyzul isle a more prominant leveling form, something with actual challenge and didnt suck away all the skill by just throwing bodies at it.
    Was Abyssea really that bad? That sounds worse than merit parties before the level cap increase 0.o

    And yes to Nyzul. I'd kill for an event with a sense of randomness in it to keep you on your feet.
    (0)

  10. #10
    Player
    Zumi's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,968
    Character
    Zumi Kasumi
    World
    Sargatanas
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Corrderio View Post
    Was Abyssea really that bad? That sounds worse than merit parties before the level cap increase 0.o

    And yes to Nyzul. I'd kill for an event with a sense of randomness in it to keep you on your feet.
    Exping in abyssea was really no different then exping in merit parties. Excpet you had more people and you got more exp so you could get done with exping faster which is boring no matter where you did it.
    (1)

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