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  1. #1
    Player
    Platinumstorm's Avatar
    Join Date
    Mar 2011
    Posts
    748
    Character
    Chardut Mazzma
    World
    Excalibur
    Main Class
    Archer Lv 100

    Could server stability issues be mitigated by adding a forced log-out to FFXIV?

    Perhaps I'm of the wrong mindset but I've believed the recent server stability issues are caused from an overpopulation in Ul'dah. One way to reduce that population would be to force players to log out after 30 minutes of inactivity.

    Some may argue that this will prevent people from selling things in the Bazaar, but I'd love to hear about people who do not shout and actively sell things in the Bazaar. [I empathize with you who are not able to be in the Ul'dan market wards.]

    Other than that idling in Ul'dah servers few other functions:
    Holding hands with linkshell members in designated linkshell hand-holding spots.
    using up additional electricity with the high resource use of FFXIV.
    remaining in active stance because you think your weapon or armor is neat and you want everyone else to experience the neatness.

    Losing these "functions" would certainly be worth additional server stability, if it were a major cause of instability, yes?
    (4)

  2. #2
    Player
    Molly_Millions's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    4,086
    Character
    Molly Millions
    World
    Balmung
    Main Class
    Marauder Lv 50
    Seems reasonable, other than 30 mins is too short. I'd make it an hour or two.
    (3)

  3. #3
    Player
    Peptaru's Avatar
    Join Date
    Mar 2012
    Posts
    897
    Character
    Tarragon Lai
    World
    Ragnarok
    Main Class
    Fisher Lv 50
    If i rubberband my left analog to keep running me against a wall, i can beat your system! (unless i get in trouble for afk playing!)
    (5)

  4. #4
    Player
    KiriA500's Avatar
    Join Date
    Aug 2011
    Location
    Ul'dah
    Posts
    2,434
    Character
    Doctor Beatbox
    World
    Excalibur
    Main Class
    Pugilist Lv 90
    I log out simply because I don't want my video cards to melt...
    (6)

  5. #5
    Player
    BruceyBruceyBangBang's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,678
    Character
    Boye Fran
    World
    Leviathan
    Main Class
    Pugilist Lv 60
    Should be no reason for this. I could see this being implemented for a F2P game (which, even then, they don't even do), but why auto-log players to alleviate something that should be working? Also, this isn't the fault of players just staying logged on. There are not an extremely large amount of players on these servers by MMO standards anyway. Doesn't matter if they are idle or active. It's their problem, not ours.
    (2)

  6. #6
    Player
    Wyyote's Avatar
    Join Date
    Nov 2011
    Location
    Gridania
    Posts
    243
    Character
    Lika Voss
    World
    Excalibur
    Main Class
    Conjurer Lv 60
    We should probably just remove all Roegadyn from the game...
    (0)

  7. #7
    Player
    Sigmakan's Avatar
    Join Date
    Mar 2011
    Posts
    877
    Character
    Sigmakan Kaph
    World
    Hyperion
    Main Class
    Ninja Lv 80
    That's not very nice
    (0)

  8. #8
    Player
    Airget's Avatar
    Join Date
    Mar 2011
    Posts
    2,612
    Character
    Airget Lamh
    World
    Hyperion
    Main Class
    Botanist Lv 100
    lol swtor had a pretty short log out window think like 10 mins of idle maybe more but that's not f2p yet lol. I can understand how it would help with server stress load especially in an area like ulda so perhaps the idea would work in heavily populated areas. If you want to idle in an area where there aren't a lot of people you wouldn't be hit with said forced log out but if you were to be in an overpopulated area it would force log you out based on the population of the current area and how long you've been idle for.
    (0)

  9. #9
    Player
    Majidah's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,889
    Character
    Majidah Sihaam
    World
    Balmung
    Main Class
    Archer Lv 50
    Why would we even need this? We have the inns already. People who afk outside are losing out on awesome rested exp bonus.
    (0)

  10. #10
    Player
    Join Date
    Mar 2011
    Posts
    4,948
    Just needs to be more reason to be in other cities. I think linking the wards in each city, at least as far as the item search goes, will give players a lot more freedom.

    Fact is, there just isn't a whole lot to do in the other cities compared to ul'dah. Everyone's there because all the important stuff is most accessible from there.
    (0)

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