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  1. #81
    Player
    SturmChurro's Avatar
    Join Date
    Feb 2017
    Location
    Gridania
    Posts
    7,073
    Character
    Sturm Churro
    World
    Marilith
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Deceptus View Post
    The FFXIV Developers love to "revitalize old content' by making current relic hunters do old stuff. Has happened since 3.0
    Morningstar above makes a good point. Eureka you at last had to do Eureka, if I remember correctly. I'm pretty sure people complained about that. I suppose this is what we get with the combination of fan feedback, and SE recycling content constantly.
    (0)
    WHM | RDM | DNC

  2. #82
    Player
    Random0's Avatar
    Join Date
    Jul 2011
    Location
    Limsa Lominsa
    Posts
    107
    Character
    Rhin Str'iden
    World
    Balmung
    Main Class
    Viper Lv 100
    Quote Originally Posted by SturmChurro View Post
    For that matter, we already had to grind these same FATEs for HW relic, so.. what exactly was SE's thought process here?
    Just so happened that this content which encouraged veteran players to populate Heavensward zones came out about the same time as the expansion of the Free Trial to cover all the Heavensward zones, making it easier for Free Trial players to complete fates and be exposed to vets who can speak to what else the game has beyond the Free Trial. Hmm...
    (4)

  3. #83
    Player
    LalafellDown's Avatar
    Join Date
    Sep 2015
    Posts
    761
    Character
    Ultima Ultima
    World
    Tonberry
    Main Class
    Dark Knight Lv 100
    Castrum should reward 5 each of the memories and 2 of the greens ones. Along with 100 coins. Honestly after maxing my level in a couple of days I’ve seen it all. All the fates and all the fights. There’s not much content there. Chasing weapons seems to be the only reason, but why make it so boring and long? How many times do I need to fight the same fate to say, “yeah, I get it.”

    Please buff everything maybe add more things to do per weapon or add a horizontal grind for our weapons and gear.
    (0)

  4. #84
    Player
    Masked-dingus's Avatar
    Join Date
    Jul 2020
    Posts
    81
    Character
    Masked Dingus
    World
    Ragnarok
    Main Class
    Gunbreaker Lv 80
    Quote Originally Posted by LalafellDown View Post
    There’s not much content there. Chasing weapons seems to be the only reason,
    Not even, since HW fates are faster and with a 100% chance of rewards + no need to be an instanced area with death penalties etc...
    Just did my other relics that way, Bozja has litteraly 0 content in it ( that's why Castrum will be required for the next step )

    I've hated Eureka's design, but i didn't think they would go to the other extreme for DhB
    (0)
    twitch.tv/bibipizzy

  5. #85
    Player
    Payadopa's Avatar
    Join Date
    Mar 2011
    Posts
    2,336
    Character
    Payadopa Astraya
    World
    Spriggan
    Main Class
    Conjurer Lv 71
    Quote Originally Posted by Masked-dingus View Post
    Not even, since HW fates are faster and with a 100% chance of rewards + no need to be an instanced area with death penalties etc...
    Eh.
    I'll take fun content where you have to use your brain (in some of the FATEs anyway) over the min-max route any day.
    When you read this forum you'd be forgiven to think that having fun is an alien concept to XIV players. lol
    (1)

  6. #86
    Player
    Masked-dingus's Avatar
    Join Date
    Jul 2020
    Posts
    81
    Character
    Masked Dingus
    World
    Ragnarok
    Main Class
    Gunbreaker Lv 80
    Quote Originally Posted by Payadopa View Post
    Eh.
    I'll take fun content where you have to use your brain (in some of the FATEs anyway) over the min-max route any day.
    When you read this forum you'd be forgiven to think that having fun is an alien concept to XIV players. lol
    Well, the problem with Bozja when you think about it, it's that it's not fun content, when you look at what it is in the end, it's also JUST fate grinding but for LESS chances of getting a reward, so it's normal people are choosing the easiest way between too identical things

    ( i would love to get fun content as well instead of fates don't get me wrong )
    (7)
    twitch.tv/bibipizzy

  7. #87
    Player
    Deceptus's Avatar
    Join Date
    Sep 2013
    Location
    The Goblet - 16th Ward, Plot 55
    Posts
    4,418
    Character
    Deceptus Keelon
    World
    Behemoth
    Main Class
    Sage Lv 90
    Quote Originally Posted by Random0 View Post
    Just so happened that this content which encouraged veteran players to populate Heavensward zones came out about the same time as the expansion of the Free Trial to cover all the Heavensward zones, making it easier for Free Trial players to complete fates and be exposed to vets who can speak to what else the game has beyond the Free Trial. Hmm...
    This guy gets it. It was done to revitalize old content.
    (1)
    Veteran healers don't care if we need to heal, but right now we don't. We want interesting things to do during the downtime other than a 30s dot and a single filler spell that hasn't changed from lvl 4 to lvl 90.
    Dead DPS do no DPS. Raised DPS do 25/50% lower DPS. Do the mechanics and don't stand in bad stuff.
    Other games expect basic competence, FFXIV is pleasantly surprised by it. Other games have toxic elitism. FFXIV has toxic casualism.[/LIST]

  8. #88
    Player
    Krojack's Avatar
    Join Date
    Aug 2013
    Posts
    757
    Character
    Avellin Adorel
    World
    Excalibur
    Main Class
    Conjurer Lv 100
    Quote Originally Posted by HardcoreRaider View Post
    This is not Square Enix's fault. It's because players are too scared of entering an instance that requires the tiniest of coordination and thinking and so they don't even try. Blame lower player skill.
    For me it was more like "I can't even make it to rank 10 because I fall asleep 15mins after entering the instance."

    I loved Eureka for a long time. I did a LOT of it with friends. This new content is to much like Eureka 2.0 and I can't stand it. I have completed 8 weapons already all via HW fates.
    (0)

  9. #89
    Player Kuroka's Avatar
    Join Date
    Aug 2016
    Location
    Limsa
    Posts
    3,702
    Character
    Ulala Ula
    World
    Shiva
    Main Class
    Reaper Lv 90
    Every now and then i found it relaxing to just mow through mobs and spawn fates, its actaully a nice side content and we should always have it as some side stuff...

    But castrum... today I tried with an fc mate for his first time, i was bottom and he went up... we were 15/12 so enough... in theory... we wiped at the first fight bc when bottom was done, the others still had like 30% left so we enraged... sooo, echo when?
    (1)

  10. #90
    Player
    Inzoum's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    373
    Character
    Inzoum Zimia
    World
    Masamune
    Main Class
    Goldsmith Lv 90
    Actively trying to complete Castrum for a few days and this last pop we had 16 people signed up, up until another critical engagement appeared and everyone withdrew because that's so much more profitable than helping a late-comer clear mandatory quest progression content. They're all happily farming coins outside the dungeon much more efficiently, why the hell would they bother?

    I can not believe that Square Enix doesn't have some statistics somewhere that show that out of 100 pops of the instance, around 99 haven't even been attempted and the remaining 1% failed for lack of participants. Surely they can look up the actual figures on their server data somehow. It's insane.
    (6)
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