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  1. #1
    Player
    Gemina's Avatar
    Join Date
    Mar 2016
    Location
    Dravania
    Posts
    5,778
    Character
    Gemina Lunarian
    World
    Siren
    Main Class
    Scholar Lv 100
    Quote Originally Posted by HardcoreRaider View Post
    This is not Square Enix's fault. It's because players are too scared of entering an instance that requires the tiniest of coordination and thinking and so they don't even try. Blame lower player skill.
    Sure it is. And this is coming from someone who defends the crap out of this dev team. I still recognize that they are not infallible, and they dropped the ball on this one. Big time. Bozja is a giant clusterfork, if I am to give my opinion on the content. I can't even begin to imagine how horrible Eureka must have been if this is the improved version.

    As of right now, the only reason to run Castrum at all is for story completion. The duty itself is not that difficult to complete with the right amount of competent players, but you are still pretty much guaranteed to lose mettle in there, and if you are not max rank, this will delay the time it takes to get there. If they keep Castrum as is, they might as well throw it in the DF. That would give the players who still need to run it a better and more efficient chance at getting the duty cleared without worry of losing their mettle if they make even one mistake.

    Players aren't scared for avoiding Castrum. It actually shows that they learn to not touch a hot stove once it burns them.
    (2)

  2. #2
    Player
    MsMisato's Avatar
    Join Date
    Dec 2013
    Location
    Limsa Lomensa
    Posts
    859
    Character
    Khloe Lafihna
    World
    Balmung
    Main Class
    Pugilist Lv 64
    Quote Originally Posted by HardcoreRaider View Post
    This is not Square Enix's fault. It's because players are too scared of entering an instance that requires the tiniest of coordination and thinking and so they don't even try. Blame lower player skill.
    But it is indeed SE fault on this part. BAd enough its on a 1 hour timer but the reward is not worth the effort even for 26 coins. I mean why would I chance a death in Castrum to loose mettle and walk out with absolutely no mettle or xp gain to offest the loss whatsoever for the time involved in running it. Sure there is the low low rng chance of getting a piece of equipment drop or even the note for the collection but lets be honest the castrum run was not thought out at all for the long term. And know you can get a coin for each critical engagement, its simply less risk doing that with better reward opportunities such as cluster's, memory, and mettle and xp gain. SE needs to make adjustment to castrum.


    As for the OP, I would look into the Bozja Discord and see if its possible to get a party together to tackle Castrum.
    (2)