One tiny thing that has been in my mind recently
Rename the Expert roulette or add another dificulty level for existing dungeon to fit the naming '' expert ''
i've been thinking about it a lot recently since in the end, '' Expert '' dungeons are nowhere more difficult than the ones in the 8 roulette, and also i've recently found myself in parties with people that at best didn't know what a rotation is...
So i know it will sound useless for a lot of people but There is nothing deserving to be called Expert in actual dungeon design, for me
Have a good day everyone
twitch.tv/bibipizzy
Increase Poetics to 3k. We're defaulted into buying Augemented Ironworks/Shire/Scavean now. At 2k you can get at most 2-3 major pieces.
Fix lofts. They were made so that I didn't have to glitch things up there to get a second floor, but there's a limit to what I can put on it. Just, no.
^To add onto this, the stairs and lofts shouldn't be limited to being up against the wall. They should work on each other.
Fix CT raids. Ideally, lower the ilvl syncing so we don't skip as many phases as we do now. HOPEFULLY this will also have the bonus of getting people to stop "deflating" their ilvl to ensure they get it. There's more than enough reason to see CT more often than normal in roulettes, we don't need that one too.
This is mainly nitpicking, but to hells with it, its a gripe I have: please make the weekly cap 500 even.
Please let us craft from different classes without having to close the window to switch.
On the crafting note: let us manually craft multiple items at once so long as we have the materials for it. If I want to craft 3 silver needles by hand FOR THE LOVE OF THE TWELVE LET ME CRAFT ALL 3 BY HAND AT ONCE INSTEAD OF ONE BY ONE.
Gotta disagree with that one. What do you think would happen to the already atrocious economy if you could churn out 500 HQ items in 30 seconds?
Perhaps I should've word this better. By crafting multiple items at once by hand I don't mean oh I toggled 50, I have all the mats, all 50 of them are gonna popped out after I hit the end of Synthesis. No. What I mean is thus:
I want to craft 3 of the same lv80 item. Lets say 3 Lemonade for a total of 9. Instead of having to hit Synthesis 3 separate times, its just once. Once I finish 1 set, I immediately go to the next set without having to end Synthesis. Each one, will still have to go through the process, but there is less windows involved. I don't know why we don't have this already.
While at it, Double the top tier tomestone cap. Current one is super easy to reach every week requiring minimal effort and time. Additionally it's a detriment to players who like to play more than 1 role or job.
Removing the necessity of leveling Trusts to use them outside of MSQ.
Honestly, to me it feels like an unecessary drawback, and you have to repeat because they won't gain XP together. The leveling necessity adds absolutely nothing to the game's structure.
Bots, bots, bots. Bots everywhere! Please implement some sort of proactive measure against them. It's been getting steadily worse but now they're just out of control. They're advertising in areas they didn't used to, there are thousands of them online all the time and you really can't go anywhere in Eorzea now without seeing monsters dying from being attacked by people under the floor. Like, imagine how new players are going to react to this mess...
(also please add vertical positioning slider for housing items ♥)
Rework PVP make it fun and more rewarding.
Add more unique and intressting types of gear i feel your reusing the same stuff over and over with only minor changes to them.
add more Chest armors with bigger shoulder pads "Zenos anyone?" and Heavier bigger Boots not just the slim leggings or boots that look the same each time.
Last edited by snipski; 12-07-2020 at 09:07 AM.
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