I’m 50/50 on new jobs. Half of me wants new jobs (highest on my list would be a healer), but the other half of me has seen their vain efforts to homogenize the current jobs we have to “...be found three weeks later, half-eaten by wild dogs.” Bard lost its support identity almost entirely to dancer, AST lost a large portion of the lore it was founded on, SCH lost a faerie and debuffing by using dots lore, healers in general literally have a two button dps rotation, tanks have their own issues and a lot of sameness now.
If the past is any indication, do we really want more of the same in the future? Another green dps with a two button dps rotation, some flashy effects that are carbon copies of one of the other healers skills? I don’t know. Same can be said for tanks I guess, though with dps there’s more variety and to me the jobs are more intuitive.
If I had the choice, I’d rather them add the lore back to our old jobs so they don’t have to feel so identical OR the new job(s) have something different to set them apart from what we currently have. I probably won’t stop playing whether we get new jobs or not, but I’d hope we’d get something added to the game in return for not giving us any new jobs.