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  1. #1
    Player
    Shougun's Avatar
    Join Date
    Jan 2012
    Location
    Ul'dah
    Posts
    9,431
    Character
    Wubrant Drakesbane
    World
    Balmung
    Main Class
    Fisher Lv 90
    Yes if they manage to justify the loss. Just doing less and less is not going to win any awards from me though. Like if they decide no new jobs and one less dungeon and overall no greater / more intricate additions in its stead I wouldn't be particularly impressed. Can't say if that means I'd buy the expansion or not, I tend to like to try things and give benefit of the doubt but if SE repeatedly confirmed "we are going to try and find the bare minimum" in the end I'd certainly take steps away from the game and the company. To be clear I'm not accusing them of that- we are speaking hypothetically.



    However there are still a few job concepts I'd like to see SE try.
    (0)

  2. #2
    Player
    oblivion238's Avatar
    Join Date
    Jun 2020
    Posts
    31
    Character
    Enigma Nightshade
    World
    Exodus
    Main Class
    Scholar Lv 80
    As long as each job is fun, I don't really care.
    (0)

  3. #3
    Player
    Morningstar1337's Avatar
    Join Date
    Jun 2014
    Location
    Ul'Dah
    Posts
    3,492
    Character
    Aurora Aura
    World
    Exodus
    Main Class
    Thaumaturge Lv 80
    Would depend on When they would stop. I would prefer if they make sure there are as equal amount of jobs per role as possible, (meaning at least 1 more healer) and I expect that if they do only 1 or tow more job there there might be other changes as a result.

    1. Role itemization going forward might be simplified for Melee jobs as Maiming and Scouting still have one each. As such I cans ee them being folded into Slaying or Scouting be folded into Aiming and the other two melees be Slaying, with some homogenization considering that DRG's niche is higher resistance and a more knightly aesthetic compared to the other melees. That would leave a 4 Job split for Slaying if all melee were folded in, or a 3/4 split with Slaying and Aiming if NIN folds into the latter. The devs tend to intoduce new jobs in pairs so if the next pair is the last, then Healing/Slaying Melee would be the likeliest to synergize with this change (Counting BLU, Casting has 4, Fending already has 4)
    2. I kinda think that capping Jobs as more likely as a generic budget cut rather than reallocation, in contrast the dungeon cuts. But it will be the most evident symptom.
    3. However I do see some room being filled up for making the jobs feel more different from each other within the role, a possibility of there being no level cap increases (if slim) and likewise the now 5 Gearsets per tier possibly being seemingly more unique (though Casting/Healing would still likely share models)
    With that said if IR is gonna be the end of new dyes then I'd like to see the end of new jobs before I run out of good colors to use :P
    (1)

  4. #4
    Player
    Jirah's Avatar
    Join Date
    Aug 2017
    Posts
    1,867
    Character
    Jira Dal'riata
    World
    Ultros
    Main Class
    Bard Lv 100
    Of course, considering most of the jobs need some serious work I’d welcome the change if they focus their efforts on fine tuning what’s available
    (0)

  5. #5
    Player
    StriderShinryu's Avatar
    Join Date
    Sep 2015
    Location
    Coeurl
    Posts
    1,298
    Character
    Alexalea Snowsong
    World
    Coeurl
    Main Class
    Red Mage Lv 90
    Yeah. As a few others have said, if less or no new jobs meant more attention given to the jobs and content we already have, sure. I've already largely found a ranged, melee and healer class that I quite enjoy with a few others I don't mind playing occasionally. I don't personally need them to add new jobs to keep my interest up.
    (0)

  6. #6
    Player
    Xatsh's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    2,011
    Character
    Xatsh Vei
    World
    Hyperion
    Main Class
    White Mage Lv 90
    Honestly one of the main issue with the game is lack of content. With the number of jobs we have I think we have enough to level each expansion to satisfy the leveling itch.

    I would prefer them focus more on additional content for all jobs to play instead of a single new job. Get us back to the quantity of content we had in the past at the min.
    (0)

  7. #7
    Player
    Raltar's Avatar
    Join Date
    Jun 2019
    Posts
    252
    Character
    Raltar Arianrhod
    World
    Malboro
    Main Class
    Dark Knight Lv 90
    Wouldn't bother me at all. I mainly play for the story anyway.
    (0)

  8. #8
    Player
    ThatGuySaysHi's Avatar
    Join Date
    Feb 2019
    Location
    Dalmasca
    Posts
    22
    Character
    Velis Azelas
    World
    Balmung
    Main Class
    Dark Knight Lv 80
    I've accepted that they will eventually have to stop with adding new jobs and plan on playing as long as new raids, dungeons, and xpacs keep coming. FF has all sorts of great and fantastic jobs across all the games and the various universes, but I'm sure that many of them are so close to one another that it would not translate well into an MMO.

    One thing I would personally like to see if they decide to adding entirely new jobs, is advancement of already established jobs. Kinda like what we have at level 30 for many of our current jobs. Some ideas would be to see our Mages become Wizards, PLD becoming Knight/Templar/Holy PLD. Not complete overhauls, but perhaps some aesthetic changes combined with stronger and more flashy moves.
    (2)

  9. #9
    Player
    Iscah's Avatar
    Join Date
    Nov 2017
    Posts
    14,080
    Character
    Aurelie Moonsong
    World
    Bismarck
    Main Class
    Summoner Lv 90
    Quote Originally Posted by ThatGuySaysHi View Post
    ...stronger and more flashy moves.
    If anything, I want them to pare back on the flashy moves. Everything has gotten bigger and brighter and flashier over time and it's increasingly hard to see what's going on unless you turn off effects altogether.
    (2)

  10. #10
    Player
    tdb's Avatar
    Join Date
    Jun 2017
    Posts
    859
    Character
    Mikayla Rainstone
    World
    Lich
    Main Class
    White Mage Lv 80
    There's already more jobs in the game than I realistically have time to play, so I won't mind at all if they stop adding them at some point. If I had to choose, I'd rather take more dungeons and other content to play with my existing jobs.
    (2)

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