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  1. #1
    Player
    Shougun's Avatar
    Join Date
    Jan 2012
    Location
    Ul'dah
    Posts
    9,431
    Character
    Wubrant Drakesbane
    World
    Balmung
    Main Class
    Fisher Lv 90
    Of course I'd like to see blue mage receive some changes but I've wrote a lot on that already (preference to actually a 'designed for solo play blue' with emphasis on interactive kit building via Hades or Diablo 3 affix concepts or DF-able blue), so... just yeah of course lol.

    As for new jobs, here's two of a few I've generally thought would be cool to see:

    Probably my most wished for would be a Harmonixer (Yuri, Shadowhearts), Devil Trigger (Dante, Devil May Cry), Chaos (Vincent, FF7/Dirge), Esperkin (Terra, FFVI) inspired sort of job. The latest FF also looks like it might have the concepts I was hoping for (in the trailer). The job's gimmick of course being able to shapeshift and in that would create different gameplay loops and styles in what is hopefully a very fluid experience with designs that encourage some shifting so you don't sit on just one form (like SMN might sit on only one egi depending on the content). Now it doesn't have to be dark theme'd (and or mystical/magical like Epser), I'd still probably like a shapeshifting job that wasn't like the things I mentioned above- just my bias. For a weapon I thought a it might be unique to use armor concept here- as it would also likely allow for a smooth customization of your forms, via a shawl, sash, vincent like cape, scarf like accessory (a cloth like thing that is around your shoulder area). Like other jobs you can have some diversity in appearance but acting as a sort of medium for help in transformations (perhaps it has a slight animation as if alive), during transformation animations it could surround and weave with you making transition animations easier / smoother, this item being able to show up in your transformations as well. Like for easy example if you pictured you had a red Vincent cape and you turned into a wolf you'd also have something like that on your wolf, this helps get around that issue that transformation based jobs usually spend a decent amount of time looking the same to each other. It would also give them a fairly unique appearance since they'd in effect have their own unique armor slot.

    Geoknight, a Golbez, Ex-Death, Sauron (Lord of the Rings) inspired battle mage. Wielding something like a huge bludgeon weapon and or crystal pylons (float behind, infused with elements, used in combat mechanics). Being a battle (bruiser) mage they might have dragoon armor with their AF armor being very heavy looking in appearance (so it'd be a DD, but you could easily make it a tank.. just that we've already 4 and so I doubt they'll add another for a long while lol). Focusing on very crunchy and aggressive looking attacks, like they might rest their weapon on their shoulder and with the other hand do an uppercut attack that causes huge spire of earth to pierce the target. Rather than positional they'd have some area control mechanics with their pylons and a little bit of engineer light concepts to interweave between heavy attacks (their area control not being simply set it and forget it, by having mechanics like weaving two areas together and separately having their own benefits, with of course some abilities that offer them a little bit of leeway like true north on positional jobs). With someone that suggested gravity magic being one of the things they do I liked to think that's why they're able to wield such heavy armor and are strength focused- something about gravity makes me think of Goku in the time chamber lol.
    (0)
    Last edited by Shougun; 11-20-2020 at 08:48 AM.

  2. #2
    Player
    Videra's Avatar
    Join Date
    Nov 2018
    Posts
    749
    Character
    Videra Svenay
    World
    Balmung
    Main Class
    Warrior Lv 93
    BLU will be 80 by 5.5.5. I am absolutely certain of this. And in the 6.0 info dumps, they will announce that they're working on a way to make it a functional, normal job (while keeping the aspect it has right now). In so doing, they can build the hype of having a three job expansion. But to add onto the ideas? I suspect that BLU will, in the 5.5 series, obtain a template system. This template system will include one default template which makes the class into a working magic DPS, and will be the ground work to making it legal for group finder.

    Wishful thinking? Maybe. But the majority of the community seems to have been largely unhappy with BLU.
    (1)
    Last edited by Videra; 11-20-2020 at 10:48 PM.

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