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  1. #1
    Player
    Phileas's Avatar
    Join Date
    Aug 2013
    Posts
    229
    Character
    Dia Beetus
    World
    Behemoth
    Main Class
    Paladin Lv 80
    Sorry if this is an old thread but i just finished installling ffxiv on my M1 macbook pro and it runs very smoothly!! Far better than expected with the Rosetta2 x86 emulation. I can play FFxiv on the go tethered to my phone. The worst part was patching on the client is woeful and required a vpn (which i didnt need before on my pc client). Although I only played capped at 30 fps with the macbook only feeling slightly warm after about a couple hours of play. Still for an on board chip thats pretty crazy with my lowww expectations.

    Makes me wonder what it would be like optimised for M1...although im fairly sure SE may not bother for a while.
    (1)

  2. #2
    Player
    gibson039's Avatar
    Join Date
    Dec 2020
    Posts
    2
    Character
    Zylvann'hia Rodrich
    World
    Gilgamesh
    Main Class
    Dark Knight Lv 80
    I got the MacBook air M1 and I get around 45FPS on 900p on High. I tried Middle and standard settings but it did not really changed the FPS that much so I'll stick with high. I think it would be disappointing if SE do not update the client to run natively on M1 MacBook. Even blizzard released WOW : Shadowland with an official support for the M1..
    (0)

  3. #3
    Player
    Phileas's Avatar
    Join Date
    Aug 2013
    Posts
    229
    Character
    Dia Beetus
    World
    Behemoth
    Main Class
    Paladin Lv 80
    Can it run for long on the macbook air with no fan?

    Im intrigued that it can perform so well on the macbook air M1.
    (0)

  4. #4
    Player
    craigcraigery's Avatar
    Join Date
    Dec 2020
    Posts
    2
    Character
    Selheen Diyon
    World
    Coeurl
    Main Class
    Astrologian Lv 64
    Ive got the m1 MacBook Pro. 16 GB of ram. It runs pretty great. ive got it set on high and I get around 48-50 FPS. After about a half hour, the fan will turn on, but not loud at all.
    (0)

  5. #5
    Player
    somejustin's Avatar
    Join Date
    Apr 2021
    Posts
    2
    Character
    Obitus Joe
    World
    Goblin
    Main Class
    Thaumaturge Lv 25

    M1 Mac Mini

    Running on an M1 Mac Mini and it runs great. I see no graphical lag/dropped frame rates and the visual quality is set to high by default if I recall correctly. Does not get hot and the fan never spins with hours of playtime. That's pretty amazing considering FFO runs on Wine on Macs and on an M1 it is running under Rosetta 2 as well. Seriously if the rumors are true regarding the upcoming M1x chips you can look forward to a wave of new games/products to Mac.
    (0)

  6. #6
    Player
    Jin-'s Avatar
    Join Date
    Jan 2015
    Location
    Limsa
    Posts
    1,236
    Character
    Jin Wa
    World
    Odin
    Main Class
    Sage Lv 90
    Quote Originally Posted by somejustin View Post
    Running on an M1 Mac Mini and it runs great. I see no graphical lag/dropped frame rates and the visual quality is set to high by default if I recall correctly. Does not get hot and the fan never spins with hours of playtime. That's pretty amazing considering FFO runs on Wine on Macs and on an M1 it is running under Rosetta 2 as well. Seriously if the rumors are true regarding the upcoming M1x chips you can look forward to a wave of new games/products to Mac.
    First you need users for that. If there were more customers who played games on Mac then the games would be already released on Mac. Only big big titles hit Mac or Linux.
    Even GW2 dropped Mac support and offered refunds for people
    (1)

  7. #7
    Player
    KeshLives's Avatar
    Join Date
    Feb 2021
    Posts
    87
    Character
    Birgitte Trahelion
    World
    Hyperion
    Main Class
    Bard Lv 90
    Quote Originally Posted by Jin- View Post
    First you need users for that. If there were more customers who played games on Mac then the games would be already released on Mac. Only big big titles hit Mac or Linux.
    Even GW2 dropped Mac support and offered refunds for people
    Yeah, Mac is used for a lot of things, but gaming isn't the big market for it. I'm not going to get into the Mac-PC thing. They're tools, and people have choices to pay for and use what they want. The market just doesn't necessarily make software for everything they might want.

    And yes, PC gaming isn't as big as it used to be, they tell me. Well, I don't own a console, and while I llke to read books on my phone or tablet, I just can't get into bigger games on those platforms. That's just me.
    (0)

  8. #8
    Player
    Seleni's Avatar
    Join Date
    Dec 2020
    Posts
    80
    Character
    Seleni Cereus
    World
    Jenova
    Main Class
    Alchemist Lv 80
    Quote Originally Posted by Jin- View Post
    First you need users for that. If there were more customers who played games on Mac then the games would be already released on Mac. Only big big titles hit Mac or Linux.
    Even GW2 dropped Mac support and offered refunds for people
    The game is released on Mac OS; it requires license purchase separate from PC/PS4 versions. It’s just currently not supported on the new Apple M1 CPU.
    (0)

  9. #9
    Player
    Shibi's Avatar
    Join Date
    Aug 2013
    Posts
    2,756
    Character
    Lala Felon
    World
    Zurvan
    Main Class
    Gunbreaker Lv 80
    Quote Originally Posted by Seleni View Post
    It’s just currently not supported on the new Apple M1 CPU.
    It's supported and running on the M1, under Rosetta 2. It runs surprisingly well for a laptop that sips power.
    (2)
    やはり、お前は……笑顔が……イイ

  10. #10
    Player
    somejustin's Avatar
    Join Date
    Apr 2021
    Posts
    2
    Character
    Obitus Joe
    World
    Goblin
    Main Class
    Thaumaturge Lv 25
    Quote Originally Posted by Jin- View Post
    First you need users for that. If there were more customers who played games on Mac then the games would be already released on Mac. Only big big titles hit Mac or Linux.
    Even GW2 dropped Mac support and offered refunds for people
    Something not mentioned is the fact that iOS applications and games can run, natively without any changes, on the new M1 Macs. So a developer can create one application/game to run on Macs, iPads, and iPhones reaching a significant user base that commonly spends more money on software and services on average. It may not appeal to developers with long development cycles making the A/B/C titles, but believe me it appeals to a multitude of developers already developing for mobile and a lot of the big boys who have been eye balling the cash cow that is the mobile market. More game titles are coming to Mac, period.
    (1)

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