I am so sorry if I didn’t respond to you. And yes you are correct. I was curious, with some limitations, for those curious, as too how much Gil I could make. I knew they shortened the story for ARR by a few quests and gave you a boost to exp, but I didn’t know it was this drastic. I didn’t know it was going to be doubled the amount.
So not only do I have this road to seventy, but add on the “rested bonus” and any food, any rings, any additional bonuses one might encounter and just do the MSQ, class quests, no side content aside from a couple unlocks and yes, as dungeons unlock you get better Gil and gear, the exp rises so high to the point, as others have said: I’m entering msq dungeons with out my job stone because it’s gated.
I might speak too soon on the wanting more Gil for the msq. I say that because as dungeons begin to open, the gear and Gil flys in, so what do I want wit( this Gil if it’s so useless? I want to not be afraid to teleport, but a house (should that ever happen) and level other classes eventually and we all know you need gear for those other classes. Gear means market board and market board means Gil. Even merchants mean Gil.
So far my Gil hasn’t been an issue as I continue in the quests and watch where I teleport to and use appropriate vesper tickets of super far away. Stuck behind a level 20 msq at level 33 and I can’t get my mounts, can’t get my job stone.
I don’t mind the “here’s the exp so you are not gated behind the level for ARR story line” but I plan to do all the raids and dungeons and really play this right, unlock every thing at 50, do all the extra content before moving onto HW. I could see being 60 before I start the next msq if I go that route. Levels should be a “I am rewarded for accomplishing the training I have done over a period of time”.
The way it was, was too slow.
The way it is now, too fast.
Align the class quests with the msq until at least level 30.
This gives new players the time to learn their rotation more slowly as more skills come in. Maybe keep this up till 50, that would allow new players to learn their rotation.