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  1. #1
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    Jul 2020
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    Quote Originally Posted by SavishSalacious View Post
    I really only have one complaint about the super fast leveling: increase MSQ gil - not by a lot but enough to feel like I am be rewarded appropriately. Maybe I am stupid for requesting that?
    They have a static reward for quests, and I think that's the way to go. I don't think you should be rewarded more for doing a quest at a higher level than it was intended for, but I also don't think you should be punished either for outleveling by having decreased reward. So making the same reward regardless of your level is appropriate as they're made for people at certain levels.

    Also, gil isn't too important while leveling and you should have enough for doing the MSQ/dungeons, so I think you're already being appropriately rewarded.
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  2. #2
    Player
    SannaR's Avatar
    Join Date
    Feb 2018
    Posts
    3,320
    Character
    Sanna Rosewood
    World
    Midgardsormr
    Main Class
    White Mage Lv 100
    Quote Originally Posted by linayar View Post
    They have a static reward for quests, and I think that's the way to go. I don't think you should be rewarded more for doing a quest at a higher level than it was intended for, but I also don't think you should be punished either for outleveling by having decreased reward. So making the same reward regardless of your level is appropriate as they're made for people at certain levels.

    Also, gil isn't too important while leveling and you should have enough for doing the MSQ/dungeons, so I think you're already being appropriately rewarded.
    They didn't like the amount of gil they spent on their first character as stated in their other thread when they were still wondering how much gil one could get from the MSQ while spending as little as possible. That and wanting to redo the story. Seeing as the gil seemed and still does to be more of their focus I had asked them in that other thread what did they want it for. While also bringing up the point that gil is semi useless. Others also gave tips on how to make some. I was awaiting to see if they'd reply to that thread when I saw they had posted this one.
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  3. #3
    Player
    SavishSalacious's Avatar
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    Nov 2016
    Posts
    242
    Character
    Alex Mathethious
    World
    Malboro
    Main Class
    Black Mage Lv 90
    Quote Originally Posted by SannaR View Post
    They didn't like the amount of gil they spent on their first character as stated in their other thread when they were still wondering how much gil one could get from the MSQ while spending as little as possible. That and wanting to redo the story. Seeing as the gil seemed and still does to be more of their focus I had asked them in that other thread what did they want it for. While also bringing up the point that gil is semi useless. Others also gave tips on how to make some. I was awaiting to see if they'd reply to that thread when I saw they had posted this one.
    I am so sorry if I didn’t respond to you. And yes you are correct. I was curious, with some limitations, for those curious, as too how much Gil I could make. I knew they shortened the story for ARR by a few quests and gave you a boost to exp, but I didn’t know it was this drastic. I didn’t know it was going to be doubled the amount.

    So not only do I have this road to seventy, but add on the “rested bonus” and any food, any rings, any additional bonuses one might encounter and just do the MSQ, class quests, no side content aside from a couple unlocks and yes, as dungeons unlock you get better Gil and gear, the exp rises so high to the point, as others have said: I’m entering msq dungeons with out my job stone because it’s gated.

    I might speak too soon on the wanting more Gil for the msq. I say that because as dungeons begin to open, the gear and Gil flys in, so what do I want wit( this Gil if it’s so useless? I want to not be afraid to teleport, but a house (should that ever happen) and level other classes eventually and we all know you need gear for those other classes. Gear means market board and market board means Gil. Even merchants mean Gil.

    So far my Gil hasn’t been an issue as I continue in the quests and watch where I teleport to and use appropriate vesper tickets of super far away. Stuck behind a level 20 msq at level 33 and I can’t get my mounts, can’t get my job stone.

    I don’t mind the “here’s the exp so you are not gated behind the level for ARR story line” but I plan to do all the raids and dungeons and really play this right, unlock every thing at 50, do all the extra content before moving onto HW. I could see being 60 before I start the next msq if I go that route. Levels should be a “I am rewarded for accomplishing the training I have done over a period of time”.

    The way it was, was too slow.
    The way it is now, too fast.

    Align the class quests with the msq until at least level 30.

    This gives new players the time to learn their rotation more slowly as more skills come in. Maybe keep this up till 50, that would allow new players to learn their rotation.
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  4. #4
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    Jul 2020
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    Quote Originally Posted by Jojoya View Post
    Even as a veteran player, knowing what the game has to offer, I get a strong sense of "something is wrong with this game" when playing on my new alt. Anyone who's played games where the gear you use is based on the character's level is going to wonder why the game is giving them level 20 gear when their character is level 50.
    They'll just have to adjust to how this game works. Gear is an actual static piece of equipment and not something that changes, for the most part, and there's nothing wrong with that and, in fact, that's how I prefer gears to be in a game.

    Giving me 3 times the XP needed to keep pace with the MSQ doesn't get me through MSQ faster. Only a tiny percentage of time spent on the MSQ is for unsynced combat where being overleveled becomes an advantage. Most of the time spent on MSQ is watching cutscenes, reading NPC dialog, traveling between points or doing synced combat in the required dungeons, trials and solo duties.

    Technically someone who severely outlevels a trial or dungeon can complete it unsynced - if they have the gear, which they likely won't. A new player won't have the poetic or gil to buy gear their level if they're still working on MSQ that's 20+ levels below their character level.

    So back to the problem - leveling faster doesn't speed up MSQ completion, and not completing MSQ will block access to most of the content appropriate to the character's job level. I can't even unlock Beast Tribes yet on my new character because they require MSQ completion through Stone Vigil, which I haven't done yet.

    I generally like the design of the game where story is the focus so MSQ is mandatory but I would like it a lot better if the speed at which my character levels matched the pace of the MSQ level. Right now, it doesn't and it feels bad.
    But what problem does outleveling the MSQ give you? The problem here seems to be with your perception rather than anything to do in the game itself.

    Quote Originally Posted by SavishSalacious View Post
    I might speak too soon on the wanting more Gil for the msq. I say that because as dungeons begin to open, the gear and Gil flys in, so what do I want wit( this Gil if it’s so useless? I want to not be afraid to teleport, but a house (should that ever happen) and level other classes eventually and we all know you need gear for those other classes. Gear means market board and market board means Gil. Even merchants mean Gil.
    A few things:

    - You don't rely on just the MSQ to get you gil for housing.
    - Gear does not mean marketboard, at least for combat jobs. Unless you're doing hardcore Savage prog and want to get that HQ crafted combat gear, you never need to use the marketboard to get gear.
    - You don't rely on just the MSQ to get you gil for non-combat gear.
    - Teleport and repair should be more than covered by the MSQ.
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