Quote Originally Posted by Absurdity View Post
The problem with that is that the game's level sync for content runs counter to that idea. What's the point of leveling so fast if you're lacking behind in the MSQ and get forced into low level dungeons that disable all the interesting abilities anyway?
The point of leveling is to experience all the level-gated content.

The game's level sync is there so that leveling fast does not matter (past a certain point as content will still usually be easier on a higher leveled character).