I have to agree. When I played FFXI I was an Elvaan of The Kingdom Of San d' Oria. And that proud feeling that filled the city and its Elvaan people really flowed and filled me as a player. Sand d' Oria was my home and the Orcs were my mortal enemies, enemies I always struck down with a smile. I left my home and traveled to all over, always feeling the power of the culture, and the passion of their people, but when I finally went back home it always felt refreshing. So warm and familiar. I loved it.
I got on FFXIV... I play an elf, don't care as much about the real name of the race, it's the human with the pointy ears. I came out of Gridania and when I got to the next town... it was Gridania again... Just a different setting. Gridania was the closest to creating a real culture, but even then it is more like comparing vanilla ice cream to vanilla ice cream with some sprinkles. And sure I am proud to be from Gridania and still play there, but more due to wanting to make someplace feel like a home, not because it actually feels like one.
This is due to many different problems.
1. No culture. Probably the most culture we got in FFXIV was to be found where? It's not in the cities, it's not in the cut scenes, it isn't even in the game at all! No the culture of the game was on the old FFXIV website! This game suffers from some kind of off shoot of Off Camera Syndrome. In many games you hear of things but never experience them, never witness them. Sure it's there but you never get to see it. But this game doesn't even get that far. They put it in a website OUTSIDE of the game! Lets give an example FFXIV.com says about Duskwhight Elezen (my race) that "Many of the reclusive Duskwight resort to robbery and pillaging to survive, earning them the scorn of their woodland relatives." Oh really? Well then why didn't you SHOW IT IN GAME!? They don't mention it, they don't treat me differently, no they just completely ignore their own lore and treat everyone the same. They gave up a great opportunity to make players feel a difference in races here. The only difference you will see in races is in you Path companion, and 1 person is hardly a study of racial differences.
2. Clear roads. Look I know many of you like to be able to get to the other cities from an early level. It's convenient, easy, and gets you with friends quicker. BUT it completely destroys any kind of reason to stay in one place long enough to get a feel of familiarity with it. It took me forever to get out of San d' Oria, and because they did part 1 and 3 so well, I didn't care, the culture was interesting and I wanted to learn more. By the time I was able to travel around, I felt like I had a home waiting for me back in good old Sandy. Easy connection to each city makes for a players disconnect to each. Why care about one when you can just enjoy each?
3. Off Camera Syndrome. I know I kinda touched on this but I think that a bit more could be said about this though. In FFXI you MET with people who showed off the world's divers cultures. Not only through racism and tolerance but through their actions. Once again Grid seems to be the only place I have experienced, where they show off their culture. But still it is just a little of the culture. I mean they talk about all the festivals and celebrations... THEN WHERE ARE THEY?! A lot of this game's cultural depth problems could be fixed through a single phrase... Show, don't tell.