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  1. #1
    Player
    Majidah's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,889
    Character
    Majidah Sihaam
    World
    Balmung
    Main Class
    Archer Lv 50

    Lets stop being hippies.

    Lets talk about FFXI for a second.

    FFXI was able to create through its own means a strong connection between a player and his nation and even his race.

    Elvaans were proud, tarutarus were playfull and intelligent, humans were avant garde regarding technology and truly unruly, the galkas had a well forged sense of community and yearned for their land, and mithras were slutty (HEH).

    People were very nationalist. Bastokers were bastokers to death, even if they always got last in the tally. Same for windy and sandy. There was this huge sense of loyalty and competitiveness in the game.

    You'd walk into a city and you'd instantly sense the personality of each race. Be it the traditionalist elvaans or the class differences between humes and galkas who had no option but to work together.
    Walking into a city really felt like stepping into a different country that held a different culture.

    I feel like XIV is lacking this.

    It doesn't matter where you start, we are all pretty much children of Uldah.
    Races mean squat. Not much to say there. There's literally no difference between them.
    And it doesn't matter which company you choose. There's nothing significant to put its members against each other.

    In XI everyone was instantly brought into these very well defined elements and bought into them without questioning them. Players actually acted in some way or another as their race, or as their nation. And we loved competing against each other be it through ballista, conquest or whatever we had at hand.

    I'd like to see this to be brought onto XIV.
    (46)
    Last edited by Majidah; 04-17-2012 at 12:21 AM.

  2. #2
    Player
    Hippo's Avatar
    Join Date
    Mar 2011
    Posts
    240
    Character
    Miru Miru
    World
    Gungnir
    Main Class
    Pugilist Lv 60
    People from Twin Adder or Maelstrom selling their wares in Uldah MW should be taxed more.
    (13)

  3. #3
    Player
    Firon's Avatar
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    Mar 2011
    Location
    Ul'dah
    Posts
    2,565
    Character
    Firon Veleth
    World
    Excalibur
    Main Class
    Thaumaturge Lv 50
    Don;t know what game your playing but Ul'dans love being Ul'dans by calling grid ppl tree huggers.
    (9)

  4. #4
    Player
    yukikaze_yanagi's Avatar
    Join Date
    Mar 2011
    Location
    Ul-dah
    Posts
    2,059
    Character
    Yuki Ynagi
    World
    Ragnarok
    Main Class
    Pugilist Lv 90
    I think you should read more carefully.
    Racism was an important part of lore in ffxi (promathia putting sins in vana'diel races ecc), but ffxiv have his share of racism, not against races themselves but city-state
    (3)

  5. #5
    Player
    Majidah's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,889
    Character
    Majidah Sihaam
    World
    Balmung
    Main Class
    Archer Lv 50
    Quote Originally Posted by yukikaze_yanagi View Post
    I think you should read more carefully.
    Racism was an important part of lore in ffxi (promathia putting sins in vana'diel races ecc), but ffxiv have his share of racism, not against races themselves but city-state
    nationalism you mean?
    that's exactly where I'm going, XIV fails to deliver this be it through bad writting, bad plot settings, bad enviorments or bad game dynamics.

    At the most you can hear a little talk from an NPC say yeah lets beat that other nation. But that's it.

    In XI people loved to get parties of the same nation, we all wanted to beat the other when it came to conquest, ballista was the same. It wasn't just some line in some NPC that no one cared about, people actually believed it.
    (3)

  6. #6
    Player Shosasosa's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    460
    Character
    Shosa Sosa
    World
    Excalibur
    Main Class
    Thaumaturge Lv 50
    in the beginning before they started changing everything Uldahns are primarily merchants who are very concerned with wealth and power. Gridanians are more religous it seemed, always worried about the elementals and protecting the forest. Limsa Lominsa seemed to be more of a city for pirates and mercenaries.
    (0)

  7. #7
    Player
    Vaer's Avatar
    Join Date
    Oct 2011
    Posts
    1,803
    Character
    Ein Vaer
    World
    Excalibur
    Main Class
    Scholar Lv 90
    I'm sure the allure of starting in the nation of your respective race granting a ring factored into many starting character/nation decisions in XI.

    Grid's outside areas are terribad so that probably shooed everyone away from picking that as a starting city.

    The Grand Companies each have their own flavor but the competition in general is only really realized by the NPCs and not the players. The GCs to most players is just a means to get a chocobo and gearz.

    Conquest was a pretty neat system, (lol Lastok) but it would run into problems if implemented in a similar fashion now as a lot of people chose Immortal Flames because of convenience.
    (3)

  8. #8
    Player

    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    3,208
    Quote Originally Posted by Hippo View Post
    People from Twin Adder or Maelstrom selling their wares in Uldah MW should be taxed more.
    that is a great idea
    (2)

  9. #9
    Player HiirNoivl's Avatar
    Join Date
    Mar 2011
    Posts
    3,642
    Character
    Hiir Noivl
    World
    Mateus
    Main Class
    Marauder Lv 50
    Hiir calls anyone who is not a Lalafell a "tall-ie" when she's being cross.
    (2)

  10. #10
    Player
    AlaulaTheGreat's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    347
    Character
    Alaula Aurelia
    World
    Hyperion
    Main Class
    Armorer Lv 60
    Us Adders need to hug the trees... or feel their wrath!
    (4)

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