Quote Originally Posted by Jinko View Post
Retainers and the marketwards in general are both stupid idea's, sadly I don't see it being changed much even in 2.0, seems SE like the idea of hordes of NPC's taking up valuable server space and system memory.
Basically ^^;

It could have been a neat idea, instead of counters you have actual sellers and it feels more personalised and more like a market. But obviously they failed to ask very important questions about the system such as system demands, whether it inconveniences the player, and whether it's just a lot of effort for something that isn't worth that amount of effort.

This has led to market wards as they are, rather than fixing the root of the problem band-aid after band-aid is being applied to make market wards usable. That said I do congratulate the current team somewhat because they took a terrible system and they made it usable which is a feat in itself considering what we started with.

They're kind of stuck with it I guess. It probably took a lot of resources to make and making an AH would probably take a lot of resources too. I doubt they'll swap it for an AH as a result so all we can hope is that in 2.0 it's optimized to work better with the new engine.