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  1. #1
    Player
    Rutelor's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    472
    Character
    Rutelor Mhaurani
    World
    Balmung
    Main Class
    Thaumaturge Lv 70
    Quote Originally Posted by Wolfie View Post
    There's three solutions to this:

    1. Place an item for max gil on your retainer once you get a spot, so it never gets kicked out.
    2. Move your retainer to Limsa or Gridania and take a huge penalty on how many customers you have.
    3. Shout about your wares.

    The MW system will likely not see any huge improvement until 2.0 is out with the auction house. It makes little sense now with the new version being only about half a year away.
    It always surprises me to find players willing to do the dirty public-relations for SE. It's the company's place to say this, not ours... even if it seems obvious.

    It's negotiations 101: You don't grant any of the points your opponent is trying to make, unless they make them, lest you run out of chips to negotiate with, or fail to earn the leverage owed to you for the granting of the point.

    The OP is right: As the game stands today, there should be an equitable way to obtain spots for our retainers. All the rest is just us compensating for SE's failure to provide it.

    R
    (0)

  2. #2
    Player Wolfie's Avatar
    Join Date
    Mar 2011
    Posts
    2,237
    Character
    Wolfie Wu
    World
    Leviathan
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Wolfie View Post
    The MW system will likely not see any huge improvement until 2.0 is out with the auction house. It makes little sense now with the new version being only about half a year away.
    Time for me to eat my own shoe.
    (0)

  3. #3
    Player
    Geesus's Avatar
    Join Date
    Aug 2011
    Location
    Limsa Lominsa
    Posts
    1,122
    Character
    Geesus Ravenheart
    World
    Hyperion
    Main Class
    Lancer Lv 70
    Quote Originally Posted by Wolfie View Post
    Time for me to eat my own shoe.
    I'll be happy to share one of mine as well. lol So much for trying yet again to figure out what SE's "direction" is with fixing/moving on is going to be.
    (0)

  4. #4
    Player
    KiriA500's Avatar
    Join Date
    Aug 2011
    Location
    Ul'dah
    Posts
    2,434
    Character
    Doctor Beatbox
    World
    Excalibur
    Main Class
    Pugilist Lv 90
    Quote Originally Posted by Wolfie View Post
    1. Place an item for max gil on your retainer once you get a spot, so it never gets kicked out.
    This is actually (what I feel to be) the main reason the Market Wards are like they are now. Because your retainer never leaves, it's always just there taking up space.

    On top of that, far too many people use the market wards to flood the market with junk. Unfortunately, with the way gathering works in this game, it's far too easy to get materials. This means there are more people selling the same crap, so unlike the AH in FFXI, we have literally hundreds of Copper Ore available.

    The Market Wards need to have a penalty/fee similar to FFXI. You HAVE to pay a percentage to place the item for sale, and it expires after a certain amount of time, like 7 Earth Days. When that time expires, the item is no longer "in bazaar" on your retainer, so you have to reset the price. When all items are sold, the retainer is removed from the wards, so there will be room for people to place theirs to try and sell their junk.
    (0)

  5. #5
    Player
    Fear's Avatar
    Join Date
    Aug 2011
    Location
    Ul`Dah
    Posts
    821
    Character
    Fear Vivi
    World
    Ragnarok
    Main Class
    Conjurer Lv 50
    Took me about 4 days to find spots for both my retainers, my wife still hasn't managed to find any spots though.

    I just hope 2.0 uses an Auction House and not Market wards >.<
    (1)

  6. #6
    Player
    Jinko's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    5,656
    Character
    Jinko Jinko
    World
    Moogle
    Main Class
    Arcanist Lv 80
    Retainers and the marketwards in general are both stupid idea's, sadly I don't see it being changed much even in 2.0, seems SE like the idea of hordes of NPC's taking up valuable server space and system memory.
    (1)

  7. #7
    Player
    Fear's Avatar
    Join Date
    Aug 2011
    Location
    Ul`Dah
    Posts
    821
    Character
    Fear Vivi
    World
    Ragnarok
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Jinko View Post
    Retainers and the marketwards in general are both stupid idea's, sadly I don't see it being changed much even in 2.0, seems SE like the idea of hordes of NPC's taking up valuable server space and system memory.
    It does appear as if SE are being told to keep the current systems and just expand on them which is a shame, like keeping the classes and Job system instead of just the jobs, and expanding the markets instead of just replacing it with an AH
    (0)

  8. #8
    Player
    Wevlum's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    399
    Character
    Tyler Wevlum
    World
    Balmung
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Jinko View Post
    Retainers and the marketwards in general are both stupid idea's, sadly I don't see it being changed much even in 2.0, seems SE like the idea of hordes of NPC's taking up valuable server space and system memory.
    Basically ^^;

    It could have been a neat idea, instead of counters you have actual sellers and it feels more personalised and more like a market. But obviously they failed to ask very important questions about the system such as system demands, whether it inconveniences the player, and whether it's just a lot of effort for something that isn't worth that amount of effort.

    This has led to market wards as they are, rather than fixing the root of the problem band-aid after band-aid is being applied to make market wards usable. That said I do congratulate the current team somewhat because they took a terrible system and they made it usable which is a feat in itself considering what we started with.

    They're kind of stuck with it I guess. It probably took a lot of resources to make and making an AH would probably take a lot of resources too. I doubt they'll swap it for an AH as a result so all we can hope is that in 2.0 it's optimized to work better with the new engine.
    (0)
    The Ul'duh Inn is like an antique shop...full of crap and always closed.
    "You don't have to say anything, I just look at your life now and work backwards." - Black Books

  9. #9
    Player
    AlaulaTheGreat's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    347
    Character
    Alaula Aurelia
    World
    Hyperion
    Main Class
    Armorer Lv 60
    I love how our only solutions aim us towards cheating the system, give up and leave and possibly selling wares 5 times slower, or ignore the system that's in place.

    That just tells me that what we have now is no good.
    (1)

  10. #10
    Player
    Geesus's Avatar
    Join Date
    Aug 2011
    Location
    Limsa Lominsa
    Posts
    1,122
    Character
    Geesus Ravenheart
    World
    Hyperion
    Main Class
    Lancer Lv 70
    What would be nice is a a way to let others know "Hey, there are retainers in the Limsa or Gridania wards." I wouldn't have an issue putting my other retainer up if there was a way for people to know he was there selling.
    (0)

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