Quote Originally Posted by XIPOTATOX View Post
Massive mobility tools, which ones? The only one I can think of is that ability that pulls you to a party member and triple cast. But only one is reliable the one that pulls you to party member everything else is timed. swift cast is not a blm ability.
The way it works out is Black Mage has essentially 8 free casts per every minute of a fight. 2 Xenoglossy's. 3 from Triple Cast. 1 Swift cast. 2 from sharp cast procs. You combine this with Between the lines and Aetherial Manipulation and you have all the movement you need to handle even the most intensive movement mechanics in the game at even a Savage or Ultimate raiding level. However it does require an acute knowledge of the fight to pull this off and flat out, to get that, you are going to fail a lot figuring it out. If you see a black mage zooming all over an Arena, never getting hit, blowing up the DPS, always being top of the aggro charts (or the other charts we don't name) and never once dropping a cast, lookin as mobile as a Bard or Dancer; you are watching a pro at work who has probably died to those same mechanic on several occasions to learn exactly how long and the exact inch they can place themselves to pull off it all.

I say this as a player who played Bard for every raid tier up to Shadowbringers, then swapped to caster for the final tiers. Black Mage is a very mobile class, far more then it gets credit for. It's why I'm one of the people who say the 'mobility tax' on Ranged DPS is a joke. Once you know a fight BLM is not taxing at all to maneuver around. It's why OP's point is so off base.