Page 3 of 5 FirstFirst 1 2 3 4 5 LastLast
Results 21 to 30 of 45

Hybrid View

  1. #1
    Player
    Darsien's Avatar
    Join Date
    Aug 2013
    Posts
    59
    Character
    Summoner Alt
    World
    Hyperion
    Main Class
    Summoner Lv 60
    Quote Originally Posted by icy_ View Post
    Move along, Karen. Go continue your pattern of example-less one liner negativity in other threads. Oh wait, you do, month after month.
    Sorry you got offended that I called out the fact you're complaining about a job you DO NOT play. Thus, you have NO REAL PERSPECTIVE. As a higher-end player, I'm holding you a standard higher then the normal person on this forum. Predictably, you FAILED in your analysis of BLM's utilization of LL.

    Well, as high end as someone can be one-tricking the easiest DPS job in the game. =) At least you're not a WHM main.
    (10)

  2. #2
    Player
    Rika007's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    368
    Character
    Rika Lockhart
    World
    Coeurl
    Main Class
    Bard Lv 100
    Quote Originally Posted by icy_ View Post
    Summoner has a bunch of sources of movement -- 4 pet skills, Ruin IV, swiftcast, all phoenix skills... . Sure, it loves to sit and Ruin III a bunch too, but it's not nearly to the extent of BLM. Red Mage, in an emergency, could spend 5 of each mana to move, but of course this is not advised. Better to attempt to slidecast or time combo and/or finishers for bigger movement periods. If anyone has limited movement, it's the healers, who ideally move only on dot refresh or certain gcd heals. Choosing someone to stack on is fine; I have no problem with that. Much better if that job also didn't have 30sec of not leaving its position, no?
    The majority of summoner's 'free movement' GCD's are monopolized by it's opener and it's Bahamut period, the way it breaks out is at the most you have 2 or 3 extra casts that allow for free movement every minute, not much of a difference from Red Mage and the 2 enchanted Reprise's you can get off between your melee windows so your cool downs don't drift. And even though Phoenix movement isn't AS punishing as Bahamut, you still want to limit it as much as possible as the chances of losing Scarlet Flames out due to the Demi following you like a loss puppy is too high, and that loss isn't insignificant. Having played all 3 jobs in a raid setting I would rate their maneuverability as Red Mage > Summoner > Black Mage if you are trying to play them at their absolute peak. But even then I wouldn't consider the gap on any of them significant.

    Scholar is the only healer that truly lacks movement at this point. I did white mage throughout all of Eden's Gate Savage and was surprised just how much the addition of the Afflatus spells really helped in moving around. Astrologian has always been quite mobile due to its shorter cast times, and a skilled one can move just as easily as Bard's could in Heavensward. And Lightspeed is still a thing. Scholar feels just as rooted as Black Mage, so it just becomes a party thing on which one they prioritize.

    I'm going by 'most', not 'worst'. The good BLMs -- the ones who anticipate mechanics, heal points, team buff timings, and actually move in to be in range -- are far too few. Other jobs are often moving to hit the BLM's range. Also, a static group is a completely different animal. This thread is for the sake of reducing the random BLM's worries as well as the party's worries in a pick-up run.
    I'll just have to agree to disagree. Wither or not the best ones are too few, I hate anytime a class or hero based game starts balancing and making decisions on the more random PUG environment, it always ends up leading to either homogenization or dumbing down the class for the sake of those who can't work it out. Making the job less rooted isn't going to suddenly make those players better and less toxic. They still will stand too far away, they still won't come in for heals, they still will not learn mechanics, they still will shout at anyone who gets close to them even though they cancel a cast every 4 GCD's. And it should stay that way. That's how Black Mage should be at it's peak. It's skill comes not from it's rotation, but it's game sense. It's rewarding to learn a fight to the T and zoom all over the map and watch your numbers still blow by everyone else on a class that's supposed to have the agility of an oak tree.

    Quote Originally Posted by Darsien View Post
    Sorry you got offended that I called out the fact you're complaining about a job you DO NOT play. Thus, you have NO REAL PERSPECTIVE. As a higher-end player, I'm holding you a standard higher then the normal person on this forum. Predictably, you FAILED in your analysis of BLM's utilization of LL.

    Well, as high end as someone can be one-tricking the easiest DPS job in the game. =) At least you're not a WHM main.
    Honey, I agree with you on the overall theory of your argument, but let's not gate keep here. Someone who is great on even an 'easier' job is still better then 98% of the population on this game, even if their take is wrong, there will always be room for amicable arguments. We don't have to be pricks about it.
    (8)

  3. #3
    Player
    Kitfox's Avatar
    Join Date
    Nov 2011
    Posts
    1,113
    Character
    Lynn Nuvestrahl
    World
    Moogle
    Main Class
    Machinist Lv 90
    Quote Originally Posted by Darsien View Post
    Well, as high end as someone can be one-tricking the easiest DPS job in the game. =) At least you're not a WHM main.
    Excuse me, neither RDM nor WHM is the easiest job in the game. That'd be MCH.
    -Sincerly, MCH main
    (5)

  4. #4
    Player
    AziraSyuren's Avatar
    Join Date
    Mar 2016
    Posts
    566
    Character
    Azira Syuren
    World
    Balmung
    Main Class
    Gunbreaker Lv 90
    Oh my god, I've never seen a job balance take as bad as this one.

    Bravo, OP.
    (6)

  5. #5
    Player
    MatthewW7's Avatar
    Join Date
    Nov 2020
    Posts
    1
    Character
    Matholomew Maximus
    World
    Balmung
    Main Class
    Bard Lv 80
    if I ever saw someone's leylines tracking to them like a helicopter spotlight as they ran across the map I'd get so pissed off
    (2)

  6. #6
    Player
    ADVSS's Avatar
    Join Date
    Mar 2016
    Posts
    2,397
    Character
    Advent Shadowsoul
    World
    Zalera
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by MatthewW7 View Post
    if I ever saw someone's leylines tracking to them like a helicopter spotlight as they ran across the map I'd get so pissed off
    LOL no i think the "aura" or self buff would just give you the buff without giving other players who are easily distracted something to stare at honestly. That would look so funny though, esp if you had a group with 2 or more BLM

    Quote Originally Posted by Grimoire-M View Post
    Personally I think SMN has more of a shot than BLM or RDM just cause of how they fit into the next expansion thematically and cinematically. Want your 20s of grossly misrepresented Demi-Egi attacks that pay homage to previous iterations and use Allagan magic against a similar technocratic imperial empire? Bam. Also Bard/Archer was already done for 1.0. The cameo in the ShB trailer is meant to reference how far we have come since then.
    You make a good point. It could be SMN, WHM or BLM at this point. I still envision the cutscene happening like that though lol
    Quote Originally Posted by Darsien View Post
    Sorry you got offended that I called out the fact you're complaining about a job you DO NOT play. Thus, you have NO REAL PERSPECTIVE. As a higher-end player, I'm holding you a standard higher then the normal person on this forum. Predictably, you FAILED in your analysis of BLM's utilization of LL.

    Well, as high end as someone can be one-tricking the easiest DPS job in the game. =) At least you're not a WHM main.
    Man I can respect you're probably much higher end with BLM than others, or whatever but could we please leave RDM out of this?
    Not sure about all of OP's suggestion, but I find it odd that you would think that having Ley lines as just a buff, somehow deletes your ability to stand and turret(far away from healers who need to aoe group heal) They even pointed out the issues that if the group adjusts to their BLM its no problem. Take the BLM out and the group doesnt have to adjust at all(not a problem?). But im not here to destroy your job. The only reason i can see people being upset about the change is because they arent really using lay lines for the damage, but as an anchor point to zip around the stage, which yeah thats pretty fun as well(also just makes it a mobility tool). For the average player though, for instance the poor BLM we had in bozja to which my AST friend was seriously considering not raising for the nth time because he was dead certain the dude lost more mettle than he was even gaining doing CE with us, its kind of not fun when you have to wind up by: popping 2 buffs, casting a spell, pop another buff, cast a spell. In the time that wind up takes, you're being splattered with aoes everywhere. RDM and SMN dont have these issues so much, is all i see being suggested. But you bring up a good point. If it isnt broken to pro players, then it shouldnt be fixed
    (3)
    Last edited by ADVSS; 11-11-2020 at 10:43 PM.

  7. #7
    Player
    Tint's Avatar
    Join Date
    Aug 2013
    Location
    In the right-hand attic
    Posts
    4,344
    Character
    Karuru Karu
    World
    Shiva
    Main Class
    Fisher Lv 100
    What's next? Melees getting ranged attacks when they pop their damage buff?

    Please don't ruin BLMs job identity and gemapley... >.>
    (2)

  8. 11-12-2020 05:07 AM

  9. #9
    Player
    Frizze's Avatar
    Join Date
    Feb 2016
    Posts
    2,965
    Character
    Frizze Steeleblaze
    World
    Lamia
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by XIPOTATOX View Post
    You ever consider that some people are new to the game and don't have every single mechanic memorized.
    And thats fine? Show me a BLM who says they did everything perfectly in every fight always and forever from day one onward, and ill show you a pathological liar. We all made mistakes, we all had growing pains. Most of us got better, though we dont all reach the same levels(i know im not top tier and would never claim such). But part of the joy of the class for many of us is seeing just how much you can improve by knowing the fights/mechanics/your rotation/your party. If this isnt to the liking of someone "new to the game", its a good thing they arent locked into the class. They can swap to another class and hopefully find one that feels right to them. And if they happen to pick another caster they even have a set of gear already.
    (6)

  10. 11-12-2020 06:51 PM

Page 3 of 5 FirstFirst 1 2 3 4 5 LastLast