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  1. #11
    Player
    ADVSS's Avatar
    Join Date
    Mar 2016
    Posts
    2,397
    Character
    Advent Shadowsoul
    World
    Zalera
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Rika007 View Post
    But we shouldn't be making changes and decisions on class play based on the worst players, thats how jobs like Bard lose all their popularity and identity in the sake of balance and ease of use. BLM is literally one of the best designed jobs in the game. I'm more worried of what 6.0 will change on an already near perfect play style.
    You will know its the end, when the trailer for the new expac shows the WOL as a BLM. I can already see it, a reference for the battle scene with Garlemald meant to be familiar with the 2,0 opening movie, Then the WoL walks in watching from the background at the armies charging, raising his massive 2 handed Thaumaturge's arm, and waves it slightly, music going, big ol' meteor swarm comes down on a giant magitek mobile tank/fortress and it explodes, begins to break down as troops rush to exit it. RIP BLM as you know and love it
    (2)
    Last edited by ADVSS; 11-10-2020 at 04:39 PM.

  2. #12
    Player
    Rika007's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    368
    Character
    Rika Lockhart
    World
    Coeurl
    Main Class
    Bard Lv 100
    Quote Originally Posted by ADVSS View Post
    You will know its the end, when the trailer for the new expac shows the WOL as a BLM. I can already see it, a reference for the battle scene with Garlemald meant to be familiar with the 2,0 opening movie, Then the WoL walks in watching from the background at the armies charging, raising his massive 2 handed Thaumaturge's arm, and waves it slightly, music going, big ol' meteor swarm comes down on a giant magitek mobile tank/fortress and it explodes, begins to break down as troops rush to exit it. RIP BLM as you know and love it
    Lol probably. Although I honestly don't see them ever doing a caster or healer save maybe Red Mage. The derplander just has a specific aesthetic that lends itself to a more raw physical power type thing. I don't ever see them doing any of the healers, none of the casters, and then probably also remove Dancer and Bard.
    (2)

  3. #13
    Player
    Grimoire-M's Avatar
    Join Date
    Dec 2015
    Posts
    987
    Character
    Grimoire Mogri
    World
    Hyperion
    Main Class
    Alchemist Lv 90
    Quote Originally Posted by Rika007 View Post
    Lol probably. Although I honestly don\\'t see them ever doing a caster or healer save maybe Red Mage. The derplander just has a specific aesthetic that lends itself to a more raw physical power type thing. I don\\'t ever see them doing any of the healers, none of the casters, and then probably also remove Dancer and Bard.
    Personally I think SMN has more of a shot than BLM or RDM just cause of how they fit into the next expansion thematically and cinematically. Want your 20s of grossly misrepresented Demi-Egi attacks that pay homage to previous iterations and use Allagan magic against a similar technocratic imperial empire? Bam. Also Bard/Archer was already done for 1.0. The cameo in the ShB trailer is meant to reference how far we have come since then.
    (2)

  4. #14
    Player
    icy_'s Avatar
    Join Date
    Sep 2019
    Posts
    79
    Character
    Icy Tease
    World
    Jenova
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Darsien View Post
    This will come off as harsh: Try playing high level Black Mage before making such incompetent critiques.
    Move along, Karen. Go continue your pattern of example-less one liner negativity in other threads. Oh wait, you do, month after month.
    (3)

  5. #15
    Player
    icy_'s Avatar
    Join Date
    Sep 2019
    Posts
    79
    Character
    Icy Tease
    World
    Jenova
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Rika007 View Post
    I mean you can literally say the same thing about any of the other casters and they don't have Ley lines weighing them down. When I play Summoner or Red Mage in raid, I'm not doing much in the way of moving either and my healers are normally just telling me to stay put and keep casting if the mechanic requires significant movement. When I healed the first Eden raids I just accepted that our strategies needed to be a bit different because a BLM was in the party. That's not Toxic gameplay. It's different gameplay that requires a different mindset from teams and healers. Not staying near a Black Mage's Ley lines isn't a difficult thing, hell its normally a thing to give at least a little bit of space to any caster or healer when you know AOE's are coming up, and the same is true for Melee's as well. As for the stacking part, thats actually pretty easy to handle, just stack on the Black Mage (or any other person with a stack AOE that does not have much free movement). Of all the jobs in a party, no one loses more by dropping casts. Move the AOE to them...
    Summoner has a bunch of sources of movement -- 4 pet skills, Ruin IV, swiftcast, all phoenix skills... . Sure, it loves to sit and Ruin III a bunch too, but it's not nearly to the extent of BLM. Red Mage, in an emergency, could spend 5 of each mana to move, but of course this is not advised. Better to attempt to slidecast or time combo and/or finishers for bigger movement periods. If anyone has limited movement, it's the healers, who ideally move only on dot refresh or certain gcd heals. Choosing someone to stack on is fine; I have no problem with that. Much better if that job also didn't have 30sec of not leaving its position, no?

    Cooperation goes both ways of course. Black Mages are not like they were in 2.0 and have tons of movement abilities. I routinely will Aetherial Manipulation to my healers side sometimes for a stack Mechanic then instantly between the lines to get back to Ley lines if I put them in a place that is out of Melee range, and if triple cast is available you can sure as hell bet it's already marked for the heaviest upcoming movement mechanic. And I'm sure not all BLM's do that. But we shouldn't be making changes and decisions on class play based on the worst players, thats how jobs like Bard lose all their popularity and identity in the sake of balance and ease of use. BLM is literally one of the best designed jobs in the game.
    I'm going by 'most', not 'worst'. The good BLMs -- the ones who anticipate mechanics, heal points, team buff timings, and actually move in to be in range -- are far too few. Other jobs are often moving to hit the BLM's range. Also, a static group is a completely different animal. This thread is for the sake of reducing the random BLM's worries as well as the party's worries in a pick-up run.
    (2)

  6. #16
    Player
    AziraSyuren's Avatar
    Join Date
    Mar 2016
    Posts
    566
    Character
    Azira Syuren
    World
    Balmung
    Main Class
    Gunbreaker Lv 90
    Oh my god, I've never seen a job balance take as bad as this one.

    Bravo, OP.
    (6)

  7. #17
    Player
    MatthewW7's Avatar
    Join Date
    Nov 2020
    Posts
    1
    Character
    Matholomew Maximus
    World
    Balmung
    Main Class
    Bard Lv 80
    if I ever saw someone's leylines tracking to them like a helicopter spotlight as they ran across the map I'd get so pissed off
    (2)

  8. #18
    Player
    Darsien's Avatar
    Join Date
    Aug 2013
    Posts
    59
    Character
    Summoner Alt
    World
    Hyperion
    Main Class
    Summoner Lv 60
    Quote Originally Posted by icy_ View Post
    Move along, Karen. Go continue your pattern of example-less one liner negativity in other threads. Oh wait, you do, month after month.
    Sorry you got offended that I called out the fact you're complaining about a job you DO NOT play. Thus, you have NO REAL PERSPECTIVE. As a higher-end player, I'm holding you a standard higher then the normal person on this forum. Predictably, you FAILED in your analysis of BLM's utilization of LL.

    Well, as high end as someone can be one-tricking the easiest DPS job in the game. =) At least you're not a WHM main.
    (10)

  9. #19
    Player
    Tint's Avatar
    Join Date
    Aug 2013
    Location
    In the right-hand attic
    Posts
    4,325
    Character
    Karuru Karu
    World
    Shiva
    Main Class
    Fisher Lv 100
    What's next? Melees getting ranged attacks when they pop their damage buff?

    Please don't ruin BLMs job identity and gemapley... >.>
    (2)

  10. #20
    Player
    ADVSS's Avatar
    Join Date
    Mar 2016
    Posts
    2,397
    Character
    Advent Shadowsoul
    World
    Zalera
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by MatthewW7 View Post
    if I ever saw someone's leylines tracking to them like a helicopter spotlight as they ran across the map I'd get so pissed off
    LOL no i think the "aura" or self buff would just give you the buff without giving other players who are easily distracted something to stare at honestly. That would look so funny though, esp if you had a group with 2 or more BLM

    Quote Originally Posted by Grimoire-M View Post
    Personally I think SMN has more of a shot than BLM or RDM just cause of how they fit into the next expansion thematically and cinematically. Want your 20s of grossly misrepresented Demi-Egi attacks that pay homage to previous iterations and use Allagan magic against a similar technocratic imperial empire? Bam. Also Bard/Archer was already done for 1.0. The cameo in the ShB trailer is meant to reference how far we have come since then.
    You make a good point. It could be SMN, WHM or BLM at this point. I still envision the cutscene happening like that though lol
    Quote Originally Posted by Darsien View Post
    Sorry you got offended that I called out the fact you're complaining about a job you DO NOT play. Thus, you have NO REAL PERSPECTIVE. As a higher-end player, I'm holding you a standard higher then the normal person on this forum. Predictably, you FAILED in your analysis of BLM's utilization of LL.

    Well, as high end as someone can be one-tricking the easiest DPS job in the game. =) At least you're not a WHM main.
    Man I can respect you're probably much higher end with BLM than others, or whatever but could we please leave RDM out of this?
    Not sure about all of OP's suggestion, but I find it odd that you would think that having Ley lines as just a buff, somehow deletes your ability to stand and turret(far away from healers who need to aoe group heal) They even pointed out the issues that if the group adjusts to their BLM its no problem. Take the BLM out and the group doesnt have to adjust at all(not a problem?). But im not here to destroy your job. The only reason i can see people being upset about the change is because they arent really using lay lines for the damage, but as an anchor point to zip around the stage, which yeah thats pretty fun as well(also just makes it a mobility tool). For the average player though, for instance the poor BLM we had in bozja to which my AST friend was seriously considering not raising for the nth time because he was dead certain the dude lost more mettle than he was even gaining doing CE with us, its kind of not fun when you have to wind up by: popping 2 buffs, casting a spell, pop another buff, cast a spell. In the time that wind up takes, you're being splattered with aoes everywhere. RDM and SMN dont have these issues so much, is all i see being suggested. But you bring up a good point. If it isnt broken to pro players, then it shouldnt be fixed
    (3)
    Last edited by ADVSS; 11-11-2020 at 10:43 PM.

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