Quote Originally Posted by Liam_Harper View Post
It's poor play. I'm not sure why you're all for player improvement, then approve of healers unexpectedly disorientating the tank mid-pull. There are better ways to get your tank to pull more, like simply asking or even kicking them if you tried, were ignored and the group agrees the pace is too slow for their playstyle, but playing badly in response just makes the run worse. Two wrongs and all that. Rescue for movement is for coordinated teams. Honestly I'd just boot the healer, 2-3 group pulls aren't that slow and players like that will be the reason we lose useful tools like Rescue one day.

I'm aware this is something we'd agree to disagree on and your posts are generally sensible, so just my opinion really.
I hear you.

To be clear I'm not approving of this. I don't do this myself and I heal a lot of dungeons. At most I'll grab more enemies myself, which is still rather infrequent, but the only people I troll with rescue are friends.

Theres a difference between approving of this behavior and just expecting anyone reasonable to simply establish enmity on everything in play and move on. I think it gets turned into a far bigger deal than it should is all.