

This exactly.Bosses used to be more complex in termes of strategy in ARR (one only needs to go in some <50 dungeons to notice it). The problem with current bosses is that they ve been heavily streamlined since heavensward and a lot of mechanics are being recycled from one boss to another since HW.
I love myself a good re-use, but the way it is now, it's not even funny anymore.
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